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zketches
show user profile  ubik19761
figured since i am gonna be doing a bunch of these that i'd make a thread for them. the basic premise is to do quick sketches, about an hour or two, trying to get faster and better at sculpting. any input or critiques are welcome.
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Tim Daggy

"Play the hand that's dealt to you."



read 3165 times
2/4/2009 1:12:44 PM (last edit: 2/4/2009 1:12:44 PM)
show user profile  ubik19761
couldn't quit with this last guy.
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Tim Daggy

"Play the hand that's dealt to you."



read 3120 times
2/4/2009 3:24:31 PM (last edit: 2/4/2009 3:24:31 PM)
show user profile  markoid
Quite the imagination you got there mate :)
I really like the 3rd from top and the last one.



read 3105 times
2/4/2009 4:21:21 PM (last edit: 2/4/2009 4:21:21 PM)
show user profile  Davious
nice sketching, change you sym a bi though its too obvious, like the 3 rd guy best

" Difficult, yes. Impossible , no..."
read 3101 times
2/4/2009 4:26:29 PM (last edit: 2/4/2009 4:26:29 PM)
show user profile  ubik19761
markoid- thanks man, yeah the third guy is my favorite too. it's funny though, the last guy was my least favorite and thus spent the most time on him to make him better. last night he had spider fangs, well it didn't work out very well so i spent an hour or two developing a better mouth. i think it looks a lot better now.

davious- thanks, i figured the 3rd guy would be everyones favorite. but i'm not sure what you mean by "you sym a bi". i know this is an international site, but i'm just a dumb american who only speaks english and bits of spanish. is that latin or something ;-)
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Tim Daggy

"Play the hand that's dealt to you."



read 3078 times
2/4/2009 5:38:16 PM (last edit: 2/4/2009 5:44:44 PM)
show user profile  LoyHogg
I think Dave means they all look perfectly symmetrical. Which they are no doubt. Just turn off the symmetry for a bit and add abnormalities to either side of the face. The seams are quite obvious aswell.

I like the second one. Keep on zketching.
read 3066 times
2/4/2009 7:29:51 PM (last edit: 2/4/2009 7:29:51 PM)
show user profile  Joey Parker Jr.
I like the first one.
 photo 2012-sig_small3_zpsbd114b69.png

read 3061 times
2/4/2009 7:49:29 PM (last edit: 2/4/2009 7:49:29 PM)
show user profile  3Ddeath
dam thats nice, I need more pratice with this new hip thing called zketches ;)


Portfolio Site
read 3050 times
2/4/2009 11:33:10 PM (last edit: 2/4/2009 11:33:10 PM)
show user profile  ubik19761
loyhogg_ well sometimes the obvious is too obvious. i guess that i should have not used the symmetry when adding detail to some of these characters, good call. i will definitely clean this up in future sculpts.
joey- i'm glad you like that one. it was my first with this exercise.
3ddeath- hipsters not allowed. thanks for the words or encouragement.
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Tim Daggy

"Play the hand that's dealt to you."



read 3031 times
2/5/2009 1:36:36 AM (last edit: 2/5/2009 1:37:16 AM)
show user profile  Apocalypse Head
what id suggest for making "scales" (like the ones around his chest), is to make each one a sub-object...that will give each of them uniform "depth", and since sub-objects have independant poly counts, u can really give them alot of detail. Otherwise, very nice :)



read 3009 times
2/5/2009 9:32:43 AM (last edit: 2/5/2009 9:32:43 AM)
show user profile  ubik19761
apoc_ i haven't gotten into all of zbrushes features yet. i only have been using move (a lot), clay, standard and some smooth tool. i definitely need to start taking advantage of some of it's better features.
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Tim Daggy

"Play the hand that's dealt to you."



read 2953 times
2/9/2009 11:33:17 AM (last edit: 2/9/2009 11:33:17 AM)
show user profile  9krausec
dude, I love the 3rd one down on the first picture.. You better do something awesome with that or else!!! Great ideas, all of them! (but do something great with the third one down, really awesome looking dude..!)




- Portfolio-




read 2935 times
2/9/2009 2:06:50 PM (last edit: 2/9/2009 2:06:50 PM)
show user profile  ubik19761
no time, no internet on pc, but here is two i've been working on. first one is of an alien seaman. i plan on making the tentacles and antennae not symmetrical and more interesting, but i haven't gotten around to it yet. the second is a chet zar inspired sculpt. wasn't intending to go in that direction in the beginning but about half way through, albeit subconsciously, was looking like something he would do so i went with it. i'm not saying it's as good as something that he would do or anything like that it's just that it has a certain style to it that screams zar. I also plan on distorting the face, squinting one eye and on the same side of the face protruding half of his lower lip more. making him grimace a bit. hope you enjoy and please feel free to let me know what you think.
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Tim Daggy

"Play the hand that's dealt to you."



read 2806 times
2/23/2009 11:27:25 PM (last edit: 2/23/2009 11:27:25 PM)
show user profile  jbrophy
Much tighter than the previous ones. Good progress. Keep it up.




Jesse Brophy
jesse_brophy@hotmail.com


Fry Monkey

read 2798 times
2/23/2009 11:46:28 PM (last edit: 2/23/2009 11:46:28 PM)
show user profile  ubik19761
thanks jesse, that's what it's all about..progression. eventually i need to start doing whole characters, but for now this is good practice.
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Tim Daggy

"Play the hand that's dealt to you."



read 2789 times
2/24/2009 12:09:54 AM (last edit: 2/24/2009 12:09:54 AM)
 
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