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ZBrush Render Help..
show user profile  ScotlandDave
I`ve been working on a head in zbrush, as a learning process, and basically have no clue about rendering/materials/lighting in Z..

So.. all i really would like is a basic shader on it and render (or whatever the process is in zbrush). At the moment i`ve been sculpting all the way with the default material, which looks a bit shit, seems to shade the crevices etc in a wierd way.

Anybody able to help with this or know of a simple tutorial for it?




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read 681 times
2/3/2011 11:31:02 PM (last edit: 2/3/2011 11:31:02 PM)
show user profile  jStins
It's pretty simple if you just want a higher quality render of your sculpt.

There is a render menu at the top. You'll want to switch this from 'preview' to 'best'. zBrush will the render your sculpt in the document space with GI shadows. There are additional roll outs in the render menu with additional options to control antialiasing, shadows and other effects, like fog.

Play around with some of the mat cap materials in the materials swatch. Some of the materials have SSS (fake I think) that can hide some of the smaller surface details. There is also a 'material' menu at the top that has material modifiers. I haven't messed much with those though.

You can also apply a color under the 'color' menu, which is a good first step in polypainting the surface, but that's a whole other can o' worms.

Once you're happy with the rendered object in the document window, click on the 'document' menu and export it as a PSD, TIFF or whatever.

Then post it here so we can check it out. :) -Joel


joelstinson.com

read 668 times
2/4/2011 12:20:12 AM (last edit: 2/4/2011 12:20:12 AM)
show user profile  K-tonne
http://www.zbrushcentral.com/showthread.php?t=074301
pretty good post work in that one
http://www.pixologic.com/docs/index.php/Tutorial:_Birth_3
worth a look

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read 664 times
2/4/2011 12:39:28 AM (last edit: 2/4/2011 12:39:28 AM)
show user profile  ScotlandDave
Cheers guys!

I`ve done the whole sculpting and then painting in projection master thing before, for rendering etc outside zbrush, but most of those other menu`s are are grey area. Zbrush also seems to defy logic, it`s not intuitive in the way other software is, for some reason, i think that`s well known..

Anyway, the links and info are really helpful cheers again. Will post a wip thread once i get to the point that i feel it isn`t totally rubbish..



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read 648 times
2/4/2011 10:39:33 AM (last edit: 2/4/2011 10:39:33 AM)
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