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Right or Wrong topology workflow?
show user profile  9krausec
So, I have a problem of trying to make an object all out of one mesh. I don't know why I feel the need to do this, but it makes things much harder. I want to do things right and most efficient, so, take a look at the images below and tell me if I am working this shape right or wrong. Yes, it is all one mesh, but how could I make this multiple objects so that I can get an all around cleaner look? I just feel that I am making this way more complex than it should be. Cheers-



Photobucket


Photobucket


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Photobucket





EDIT: If you are interested I would be more than happy to give you the base max file, just tell me what file sharing service you best prefer and I will upload it.




- Portfolio-




read 362 times
6/10/2011 7:13:02 PM (last edit: 6/10/2011 7:14:12 PM)
show user profile  Dave
Err... I don't really know what you're trying to achieve. So just have this and make of it what you will:



"I flew over Egypt once"

read 342 times
6/10/2011 7:41:49 PM (last edit: 6/10/2011 7:41:49 PM)
show user profile  jStins
I'm not sure what it is either, but I always use separate objects when I can get away with it. If something is made of separate pieces and assembled, model it that way (unless there's some technical reason it NEEDS to be one mesh).

-Joel


joelstinson.com

read 326 times
6/10/2011 8:28:35 PM (last edit: 6/10/2011 8:28:35 PM)
show user profile  9krausec
@Dave- That is exactly what I needed to see. I just needed to figure out how to break everything up if that makes any sense.. I already have the single mesh almost finished so I am not going to restart, but this is great information for future reference...

I was about to trash it and start over, but just worked through it. Will start breaking up my work like your picture above..

jStines- No tech reasons, just a stupid habit of mine.. It's just what I started doing when I first started using max and need to sort of retrain myself into doing it this way..


w/ 2 iterations of Tsmooth-





- Portfolio-




read 309 times
6/10/2011 9:03:48 PM (last edit: 6/10/2011 9:03:48 PM)
show user profile  Sir_Manfred
Try this:



Visit my Portfolio
http://www.Freds3D.com

read 303 times
6/10/2011 9:19:00 PM (last edit: 6/10/2011 9:19:00 PM)
show user profile  mike_renouf
Ive learned something from this question too. Nice job krausec.

Just a thought though - Please tell me you are using a symmetry modifier to lighten your workload where possible..?




read 290 times
6/10/2011 10:01:52 PM (last edit: 6/10/2011 10:01:52 PM)
show user profile  K-tonne
might want to put the symm mod below the turbosmooth to get rid of that center deformation

Website and Portfolio

read 281 times
6/10/2011 10:51:45 PM (last edit: 6/10/2011 10:51:45 PM)
show user profile  9krausec
yes I use Symm and I changed the stack at the end! Thanks guys!




- Portfolio-




read 257 times
6/11/2011 7:00:00 PM (last edit: 6/11/2011 7:00:00 PM)
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