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wire material's offset parameter
show user profile  chretzli
I'd like the position of my plane determine the layout of the mapping.

I use the wire parameter dialog to link the plane object's x position to the X offset of the bitmap. I typed: "X_Position*(0.5)".
So whenever the object is moved on the x axis, the texture moves half is slow in the same direction. So that's how I want it, perfect. Now, here is the problem:

This does not work whenever i use procedural maps, for example a cellular or noise map.
The reason is in the wire parameter the map's offset is listed as "Offset: Point3 Wire".
If I link the postion X value to the cellular offset map, it says "--Unable to convert".

Any idea how I can convert the postion to this type of offset?
read 370 times
2/16/2012 11:46:06 AM (last edit: 2/16/2012 11:46:06 AM)
show user profile  Artie
I'm not sure if i understood correctly but you'd probably need to change a controller type either of the pos track or Offset's but which one exactly i don't know - you should make experiments.
read 345 times
2/16/2012 4:41:07 PM (last edit: 2/16/2012 4:42:46 PM)
show user profile  chretzli
The problem is I can't find a way to change the controller type of a procedural map's coordinates.
read 309 times
2/23/2012 1:17:53 PM (last edit: 2/23/2012 1:17:53 PM)
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