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Wierd renders with imported objects...
show user profile  Wil_
I am doing a bit of isometric rendering for objects for The Sims, but I have run into a major problem. If I create shapes in 3DS Max and render them, they look perfectly fine, clean render, like so;


But if I import an object, and render it, the render seems to go very wierd. I create my objects in Wings, and I make sure to autosmooth it before I export it as a .3DS file, but when I import into 3DS and render, this happens;


I have tried exporting and importing in other formats, such as .OBJ, but it still shows the same result.

Where am I going wrong?
read 636 times
4/12/2008 2:31:09 PM (last edit: 4/12/2008 2:32:10 PM)
show user profile  mrgrotey
Well maybe the export-autosmooth isnt working, try adding a 'smooth' modifier (not meshsmooth or turbosmooth) and re applying the autosmooth. I fthat doesnt work try adding a Vertex Weld Modifier with a tiny value like 0.01 incase the verts are being broken like they do in 3ds format

read 626 times
4/12/2008 2:39:35 PM (last edit: 4/12/2008 2:39:35 PM)
show user profile  Dave
Also, might be worth checking that all verts are welded up before you apply the smoothing groups.

Damnit, didn't read all of Groteys reply.

"I flew over Egypt once"

read 622 times
4/12/2008 2:46:40 PM (last edit: 4/12/2008 2:47:07 PM)
show user profile  Wil_
It worked! Thank you so, so much Grotey and Dave for your help!

read 615 times
4/12/2008 2:50:36 PM (last edit: 4/12/2008 2:51:05 PM)
show user profile  mrgrotey
Wow it even changed the shape! :D glad to help matey, we're here all week. try the veal.

read 611 times
4/12/2008 2:52:34 PM (last edit: 4/12/2008 2:52:34 PM)
show user profile  Wil_
What's a veal? :D
read 604 times
4/12/2008 3:05:54 PM (last edit: 4/12/2008 3:05:54 PM)
show user profile  mrgrotey
Mmmm... dead calf Mmmm

read 601 times
4/12/2008 3:08:01 PM (last edit: 4/12/2008 3:08:01 PM)
show user profile  Wil_
Ohh you meant meat veal lol... nice picture by the way :P
read 596 times
4/12/2008 3:13:20 PM (last edit: 4/12/2008 3:13:20 PM)
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