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whats this photo problem .2
show user profile  proganim
Free Image Hosting At site

hi i dont know what to do with this pic to seem photo realistic
whole the lights got 64 sub div and the irediance map settings is very high and the noise has been set to .001 but the picture still looks............
ive downloaded the materials from vray-materials.dea
is the quality of this site materials my problem ?
by the way i use vray render engine and the shutter speed of vray camera is 30 in this render
please help me..ive done anything i could but still.........

read 900 times
6/19/2011 1:50:37 PM (last edit: 6/19/2011 1:57:02 PM)
show user profile  Nik Clark
The lighting is awful as is the lack of distinct shadow. Set up the lights as they would be in the real world.

read 894 times
6/19/2011 1:57:48 PM (last edit: 6/19/2011 1:57:48 PM)
show user profile  proganim
ive used three vray light with 10,15,12 intensity around the scene
read 892 times
6/19/2011 2:12:08 PM (last edit: 6/19/2011 2:12:08 PM)
show user profile  proganim
may i upload the file and somebody correct the lights intensity for me ?
you mean that the materials havent got any problems and whole the mistakes are with lights ?
read 889 times
6/19/2011 2:14:31 PM (last edit: 6/19/2011 2:14:31 PM)
show user profile  STRAT
sorry, but typical nube error attitude - you've downloaded good materials, switched on uber high quality settings, hit render, and your image isn't photo real.

put me in an F1 car that dont make me Michael Schumacher.

see the problem?

without wishing to sound too harsh or criticize you too much, but it's the artist that makes a photoreal, or a beautiful image, not the render settings. vray is a tool, thats all.

your image is wrong on so many levels part aside from what materials and render settings you use.
you must learn how to create and craft a great image. just because i buy expensive paints and brushes that doesnt mean i can paint like a master.


read 888 times
6/19/2011 2:16:36 PM (last edit: 6/19/2011 2:17:51 PM)
show user profile  proganim
this is the link of the file
with max 2010 edition and vray 1.5
please correct the lighting intensity and upload the file again
read 880 times
6/19/2011 2:24:21 PM (last edit: 6/19/2011 2:24:21 PM)
show user profile  STRAT


read 877 times
6/19/2011 2:26:09 PM (last edit: 6/19/2011 2:26:09 PM)
show user profile  Nik Clark
proganim, we are not going to do your work for you.

We will offer advice, but unless you are paying, nobody here will do the work for you.

We are teachers, helpers, advisers.

read 875 times
6/19/2011 2:30:30 PM (last edit: 6/19/2011 2:30:30 PM)
show user profile  advance-software
are you working from reference ?

do you see many kitchens with cyan lighting ?
or wallpaper like that ?
or tiles that size on the floor ?

basic geometry looks ok ish. just refine what you've got a step at a time.
read 869 times
6/19/2011 2:43:18 PM (last edit: 6/19/2011 2:43:18 PM)
show user profile  proganim
ok you are teachers
you give money and ive got no money to pay you
so you laugh
but at least nobody told me excactly my mistake
is the intensity of light too high /
or the shutter speed ? or anything else
nobody told anything except totally advise
i know that just the buying an expensive brush isnt enough to painting expensive art
read 846 times
6/19/2011 5:50:01 PM (last edit: 6/19/2011 5:50:01 PM)
show user profile  Nik Clark
We don't want your money.

What was funny is you expecting us to fix your file then upload it for you. We would much rather teach you, and give you the tools to do it yourself.

If nobody told you, it's because they don't know. Many of us don't use Vray (and many do). If somebody knows the answer, they would tell you.

My advice is to follow some Vray tutorials, and to wait for a reply here (other forums are also available).

read 831 times
6/19/2011 6:08:49 PM (last edit: 6/19/2011 6:08:49 PM)
show user profile  STRAT
yes. there is no one answer. there isn't a quick 'make nice' button. you must learn and practise and find things out for yourself. different settings benefit different people and their methods of set-ups.


read 823 times
6/19/2011 6:21:35 PM (last edit: 6/19/2011 6:21:35 PM)
show user profile  killerbee2
start with analysing your own render and make notes of what you think is wrong. (besides the obvious lighting) and first work on those.

here's a hint :

- texture scaling & variation
- model aspect & sizing in relation to each other

read 797 times
6/19/2011 11:18:07 PM (last edit: 6/19/2011 11:18:07 PM)
show user profile  Mr_Stabby
looks real to me, don't listen to these foo's they don't know what being a proper artist is all about!

read 792 times
6/19/2011 11:25:07 PM (last edit: 6/19/2011 11:25:07 PM)
show user profile  owtdor
Is the model built to scale? That has a large amount of influence on how the lights react.

read 781 times
6/20/2011 1:25:19 AM (last edit: 6/20/2011 1:25:19 AM)
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