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Maxunderground news unavailable

What's wrong with my pants?
show user profile  ugtv.org
Both the shirt and the pants have cloth modifiers applied to them. Here:



When I render the scene, the shirt stays on fine, but the pants fly away.



Any guesses?
read 635 times
3/18/2009 10:22:49 AM (last edit: 3/18/2009 10:22:49 AM)
show user profile  Dr. Jim
And how does that make you feel?
read 627 times
3/18/2009 10:23:50 AM (last edit: 3/18/2009 10:23:50 AM)
show user profile  ugtv.org
confused. naked. alone.
read 611 times
3/18/2009 11:14:46 AM (last edit: 3/18/2009 11:14:46 AM)
show user profile  Joey Parker Jr.
lmao
 photo 2012-sig_small3_zpsbd114b69.png

read 606 times
3/18/2009 11:19:15 AM (last edit: 3/18/2009 11:19:15 AM)
show user profile  missy
hehehe

missy_sig

read 595 times
3/18/2009 11:29:35 AM (last edit: 3/18/2009 11:29:35 AM)
show user profile  Dejitarujin
Are you making a still-frame render right now, or does it take several frames for that to occur?
~~~
Specialty: Non-organic modelling and effects.
Setup: 3D Studio 2010 with finalRender.
Rig: No, no I can't.
read 588 times
3/18/2009 11:37:33 AM (last edit: 3/18/2009 11:37:33 AM)
show user profile  ugtv.org
I've run the simulation again and it says that my collision velocity is too large. I gather that means my model is moving too fast. Is there a way that I can tell it to care about this less without slowing down the speed of my collision object?
read 565 times
3/18/2009 12:50:52 PM (last edit: 3/18/2009 12:50:52 PM)
show user profile  horizon
Midgets don't wear pants, and max knows that


read 527 times
3/18/2009 4:35:58 PM (last edit: 3/18/2009 4:35:58 PM)
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