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what are these pre passes
show user profile  debodeebs
got my irradiance map on very low so giving it 2 prepasses before rendering but im getting these other 3 passes that are black and white dots and i dont understand what is causing it
read 478 times
8/30/2014 4:25:49 PM (last edit: 8/30/2014 4:25:49 PM)
show user profile  Bolteon
post up your settings... for vray.

-Marko Mandaric

read 449 times
8/31/2014 1:56:28 AM (last edit: 8/31/2014 1:56:28 AM)
show user profile  STRAT
SSS gives a few black/white style passes


read 437 times
8/31/2014 10:59:50 AM (last edit: 8/31/2014 10:59:50 AM)
show user profile  debodeebs
i will post up later but in the mean time which i can also post an image later but hopefully its a easy fix but in vraysample rate i cant remove the red out the windows (well the blinds) it completely fills the whole window red and no matter how much i up the subdivs it wont shift but everywhere else is perfect, if i remove the blinds then it returns blue so its defo the blinds but i have both light and material subdiv upto 800 but it still all red.

any idea's ?
read 428 times
8/31/2014 2:06:51 PM (last edit: 8/31/2014 2:06:51 PM)
show user profile  debodeebs
forgot to mention that noise threshold is 0.005, image sampler min 2 max 8 like i say everything else is a noise free but nothing will remove from the blinds
read 426 times
8/31/2014 2:38:43 PM (last edit: 8/31/2014 2:38:43 PM)
show user profile  debodeebs
when i delete the vray light behind the window and blinds then i get less noise but with the light in place its all red in sample rate
read 417 times
8/31/2014 6:21:20 PM (last edit: 8/31/2014 6:21:20 PM)
show user profile  nm8r
How are your lights set up?
Do you have a VRay Sun and a VRay Light with the Skylight portal option on the window / blinds? You wouldn't need to have such high subdivs unless maybe you're using a Dome light.

read 413 times
8/31/2014 9:09:50 PM (last edit: 8/31/2014 9:09:50 PM)
show user profile  debodeebs
not using portal and i have a daylight system with vray sun and just 4 vray plane lights 2 are being used to help bounce light around and 2 in each window/door glass, there is no dome light. i will post some images soon
read 408 times
8/31/2014 10:10:34 PM (last edit: 8/31/2014 10:10:34 PM)
show user profile  mike_renouf
I don't know what the extra passes are, but it sounds like the subdivs on the lights in the window (please tell me these are set to sky portal mode) are too low.
Alternatively you might have some dodgy geometry in your scene (multiple polygons sitting in the same plane)

read 401 times
8/31/2014 11:13:51 PM (last edit: 8/31/2014 11:13:51 PM)
show user profile  debodeebs
no the window lights are not set to portal and the intensity is only 15 on each window and as for geometry there is no collision at all i have triple checked as i also thought that aswell. just for curiosity i went mad on all sundivs because it was driving me nuts but still exactly the same and yet lights and material was at 1000. it only affects the blinds and nothing else
read 398 times
8/31/2014 11:28:47 PM (last edit: 8/31/2014 11:28:47 PM)
show user profile  nm8r
It think your lighting is the source of the problem.
Set the lights at the window to skylight portals and exclude the blinds. 16 subdivs should do.
I don't know how your image looks but from your description you could also probably use Reinhard color mapping and adjust the settings to help with the anti aliasing on the blinds.
read 392 times
9/1/2014 12:25:42 AM (last edit: 9/1/2014 12:34:08 AM)
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