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I have a wave material on an unwrapped box, when I select "show standard map in viewport" everything looks like I want it to be. When I render that viewport it looks entirely different.
Also no changes in the uvw make a difference in the render.
When I use other maps like Checker it does work correctly.
read 670 times
2/16/2011 2:52:50 PM (last edit: 2/16/2011 2:52:50 PM)
Your coordinates are set to world xyz, you need them set to specific map channel.
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2/16/2011 3:14:40 PM (last edit: 2/16/2011 3:14:40 PM)
Thanks, got it.
read 658 times
2/16/2011 3:19:47 PM (last edit: 2/16/2011 3:19:47 PM)
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