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Water texture in Mental Ray Arch & Design problems
show user profile  aniworld
Hi i have been trying to use the Arch and Design water material which looks amazing as a still image but when i render it to goes a little crazy?

it seems to start really fast then slow down and speed up again?
i have tried playing with the speed in the bump and un ticking the loop in the bump with no real effect??

any ideas?

Im only using this at its default setting other than the changes above? i wanted to use it with the Houdini for max tool? as it looks a lot better than a simple noise map

Thanx
:)
read 613 times
2/10/2012 12:52:58 PM (last edit: 2/10/2012 12:52:58 PM)
show user profile  aniworld
I have worked out what i am doing wrong, it wasn't the texture but me doh!
I had animated the scene before importing the background (seascape) and the animation is a simple presentation but i animated the camera instead of the object. so i attached the seascape to the camera so that it would look like the object is moving instead but the texture isn't being fooled :)

I will just set up another camera which wont spin around so much and render the sea scape from this camera (another 10hrs rendering to come)
read 598 times
2/10/2012 1:23:45 PM (last edit: 2/10/2012 1:23:45 PM)
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