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Wasteland Guardian - WIP
show user profile  toldaddy
Wasteland Guardian.. yeaahhh that's what we'll call it!

My buddy helped me out with this one - I gave em' my sketch and asked em' to come up with a body, this is what he came up with so I'm turning this into my long term project. Will probably only have a couple hours a night a few days of the week to work on it.


read 1071 times
1/27/2009 10:03:51 AM (last edit: 4/3/2009 9:45:55 AM)
show user profile  dd
nice sketch and concept mate, i look forward to seeing it in 3d
/me pulls up a chair

read 1047 times
1/27/2009 10:11:15 AM (last edit: 1/27/2009 10:11:15 AM)
show user profile  STRAT
love that sketch. most 'starwarsy'.


read 1043 times
1/27/2009 10:19:37 AM (last edit: 1/27/2009 10:19:37 AM)
show user profile  toldaddy

read 982 times
1/27/2009 10:19:09 PM (last edit: 1/27/2009 10:19:09 PM)
show user profile  parkerfamily
would love to see how you'll do that cape.
read 918 times
1/28/2009 4:52:32 PM (last edit: 1/28/2009 4:52:32 PM)
show user profile  VKotek
tbh I don't really like the head, the big forehead looks odd.

other then that its very cool. love the sketch
Vojtech Kotek

read 912 times
1/28/2009 5:09:13 PM (last edit: 1/28/2009 5:09:13 PM)
show user profile  ubik19761
very cool concept. i am gonna be watching this one for sure.
Photo Sharing and Video Hosting at Photobucket

Tim Daggy

"Play the hand that's dealt to you."

read 884 times
1/28/2009 8:59:28 PM (last edit: 1/28/2009 8:59:28 PM)
show user profile  BLoSk
Concept looks good, pretty curious how it will turn out in 3d.


read 877 times
1/28/2009 9:10:08 PM (last edit: 1/28/2009 9:10:08 PM)
show user profile  3D Junkie
Nice concept sketch!

I love the contrast on the materials on him- looking forward to seeing him come alive...then deteriorate :)

read 868 times
1/28/2009 9:56:07 PM (last edit: 1/28/2009 9:56:07 PM)
show user profile  mattymoose
The concept is amazing! Are you going to recreate that shot in its entirety, or just model the dude?

read 862 times
1/28/2009 10:21:25 PM (last edit: 1/28/2009 10:21:25 PM)
show user profile  toldaddy
Update - just tightening up the head, finished the back.

nice! thanks for the feedback everyone.

@Vkotek - yeahhhh might be a little weird but it's very important to the character to have a huge noggin. Does the revision help (with the full head)

@matty - yeah initially I'll recreate the shot. If all goes well I'm really wanting to rig and animate it. I pulled the idea for the character from a story idea I have. I'd freakin' love to be able to turn it into a short, but realistically I don't know if i'll be able to take it that far.

read 853 times
1/29/2009 12:16:00 AM (last edit: 1/29/2009 12:17:07 AM)
show user profile  mrgrotey
Loking good matey, my obly gripe is that nope f the sections seem to fit together very well, there are inconsistent gaps all over the place and it comes across ans almost home made from some sheet metal and a hammer

read 848 times
1/29/2009 12:23:25 AM (last edit: 1/29/2009 12:23:25 AM)
show user profile  toldaddy
Finally have some time to work on this guy again, but only have the weekend to do it so I've got to make this good!

After coming back to it I realize I got way too ahead of myself and cut the mask into individual sections before I had the wire where I wanted it, so I went back to the base mesh and am trying to get the topography right, but this has me stumped:

I'm trying to figure out the correct way to make the wire flow, is there some general wisdom on the selected face in particular?

[edit] here's the the section if anyone wants to have a go:
(max 2009 file)

read 648 times
4/3/2009 9:49:26 AM (last edit: 4/3/2009 9:57:56 AM)
show user profile  ubik19761
here's an option.

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Tim Daggy

"Play the hand that's dealt to you."

read 629 times
4/3/2009 10:02:07 AM (last edit: 4/3/2009 10:02:07 AM)
show user profile  Westcoast13
Don't have a lot more than that to offer for your five sider mate. Looking good thus far though. :)

My Turbosquid Area

read 594 times
4/3/2009 11:53:44 AM (last edit: 4/3/2009 11:53:44 AM)
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