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Walking Cycle issues
show user profile  Seyren
I'm trying to do a walking cycle (more like running), and i'm having issues keying the last keyframe.

So i'm doing a walk loop for a game from X to Y in timeline, the issues is, to make the animation to loop i would ahve to set the first and the last keyframe the same, right? or that's what i do at least to make it loop properly.

The thing is that in walk cycles this looks awful because the same frame repeats twice and the animation stops for a little while.

I've made it in supa slow motion to make it notice easily

Now if i set the last frame different the thing instanty teleports from one place to another so i don't really know what to do here.

Is there any solutions or tutorials on how to prevent this stuff? i'm learning by myself so i can't really tell

EDIT: Well nvm, i'm dumb, i copied the first keyframe one keyframe ahead of the timeline and it's all good. sorry for flooding this with dumb questions :(
read 447 times
9/5/2015 4:35:46 PM (last edit: 9/5/2015 5:24:23 PM)
show user profile  herfst1
Easy mistake. Another fix to make it fluid is to open the curve editor and select the first and last keyframes and set them to linear.
read 429 times
9/5/2015 9:12:56 PM (last edit: 9/5/2015 9:12:56 PM)
show user profile  Pil
If you copy the first keyframe to the last keyframe then remeber to only use the entire clip - (minus) the last frame.

Otherwise there will be 2 exactly the same frames in the loop.

Make sense?


read 410 times
9/6/2015 1:31:21 PM (last edit: 9/6/2015 1:31:21 PM)
show user profile  Seyren
Yeah it does, thanks for clearing it out.

I never thought of it until realizing what would happen if i put the last frame one frame ahead :D

Although i didn't know about setting the first and last keyframes to linear, that makes the work easier!

and yeah, that's what i'm doing, i remove the last frame from the timeline so i put the "last keyframet there :D thanks a lot

Here's how it looks so far:

It's not perfect but well, i'm working on it.
(I recorded it with a screen recorded so it's probably that the loop is not 100% perfect.
read 401 times
9/6/2015 4:50:55 PM (last edit: 9/6/2015 6:02:10 PM)
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