Forum Groups
  All forums
    Help & Feedback
      Questions
      Work in progress
      Finished Art
      Non-Max related
    Community
      Offtopic
      News
    Hardware
    Photography


Featured Threads
  inspiration alert!!!
(36 replies)
  Indespensible MaxScripts, Plugins and 3rd Party Tools
(37 replies)
  The allmighty FREE Resources Thread !
(17 replies)
  spam alert!!!
(4886 replies)
  Maxforums member photo gallery index
(114 replies)
  Maxforums Member Tutorials
(89 replies)
  three cheers to maxforums...
(240 replies)
  101 Things you didnt know in Max...
(198 replies)
  A Face tutorial from MDB101 :D
(95 replies)
  Maxforums.org Members Gallery
(516 replies)
  SON OF POST YOURSELF
(637 replies)
  Dub's Maxscript Tutorial Index
(119 replies)

Maxunderground news unavailable

VRAY Skydome easy question...
show user profile  slippy88
Hi, I have a sky dome shape, a sky texture and a vray light material slot:

When i place the bitmap in the texture slot and tick, affect direct illumination and emit light on back side, the material ball shows the sky image fine, but when i place it onto the dome , or even just a plain box it just appears bright white. I have tried playing around with the colour and intensity but it still does it.

Any ideas

Thanks

read 1978 times
2/1/2011 2:13:20 PM (last edit: 2/1/2011 2:13:20 PM)
show user profile  laptop
Just to clarify...

Are you using Lights -> VRay -> VRayLight; Type: Dome

?
read 1956 times
2/1/2011 4:18:56 PM (last edit: 2/1/2011 4:18:56 PM)
show user profile  slippy88
Hi, no stupid mistake , i didnt click preview in viewport button. Its all fixed now :) Btw do you know any good skydome uvw unwrap tutorials?

Thanks
read 1950 times
2/1/2011 5:26:57 PM (last edit: 2/1/2011 5:26:57 PM)
show user profile  Error404
you are trying to pump a vray light material into the dome light? you don't need the light material, you can pump a map or a texture directly into the texture slot in the dome light.

www.DanielBuck.net - www.DNSFail.com

read 1941 times
2/1/2011 9:25:36 PM (last edit: 2/1/2011 9:25:36 PM)
show user profile  slippy88
Im not using a vray dome light at all. I have half a hollow sphere with a bitmap of a sky on it. The material of the sphere is a vray light mtl , wanted to know why it wouldn't show up
read 1927 times
2/2/2011 9:53:36 AM (last edit: 2/2/2011 9:53:36 AM)
show user profile  laptop
I still think you should take a look at using an HDRI map on the Dome VRayLight. It's so simple to set up and handles shadows really well.
read 1917 times
2/2/2011 12:27:01 PM (last edit: 2/2/2011 12:27:01 PM)
show user profile  Bolteon
the correct route is using a vray light set to dome with a texture pumped into it if you need a texture or just the color you want if you dont.


that is unless you <3 noisy renders.

-Marko Mandaric



read 1914 times
2/2/2011 12:32:22 PM (last edit: 2/2/2011 12:32:22 PM)
#Maxforums IRC
Open chat window


Support Maxforums.org