Help & Feedback
Work in progress
Indespensible MaxScripts, Plugins and 3rd Party Tools
The allmighty FREE Resources Thread !
The Life of a Sea Turtle - Tutorial by mrgrotey
Maxforums member photo gallery index
Maxforums Member Tutorials
three cheers to maxforums...
101 Things you didnt know in Max...
A Face tutorial from MDB101 :D
Maxforums.org Members Gallery
SON OF POST YOURSELF
Dub's Maxscript Tutorial Index
Maxunderground news unavailable
VRay physical Camera Problem
I rendered a scene with 3dsmax 2016 and VRay 3.4
I used the physical camera. now I want to render the same scene with scanline Render to have alpha channel and ZDepth. But when I render it and bring it to aftereffect I see that the two file doesn't match with each other... No mater what I tried it didn't get match ... any Idea ?
read 331 times
9/9/2016 5:07:28 PM (last edit: 9/9/2016 5:07:28 PM)
>> "doesn't match with each other"
you're going to have to be a bit more specific than that. Focal length doesn't match? Colors don't match? Anti-aliasing doesn't match?
the physical camera has (can have) distortion and focus breathing, so a scanline probably won't ever match 100%
Any particular reason you want the alpha and ZDepth from scanline instead of V-Ray?
read 319 times
9/9/2016 7:37:41 PM (last edit: 9/9/2016 7:43:06 PM)
In C4D we have an option for the Vray Camera to use 'pin-hole' mode. This matches resident and vray cameras exactly.
read 297 times
9/10/2016 4:59:34 PM (last edit: 9/10/2016 4:59:34 PM)
I think it is something in focal length. but I'm not sure. but as I bring my files into aftereffects they doesn't match.
I rendered my original file in exr extension.
the funny thing was that if I render it in VRay but not exr extension . for example jpg. it will not match once again. so for having a ZDepth path I was forced to stay in VRay and render my Alpha Channel and ZDepth once again with VRay.
read 294 times
9/10/2016 5:25:16 PM (last edit: 9/10/2016 5:25:16 PM)
hm... the file type shouldn't change anything, except maybe the color space.
can you post images of the difference? Still not sure why you can't use the zdepth and alpha from vray, or why you need to render them separate. Are you using the embeded channels?
read 273 times
9/11/2016 5:29:57 PM (last edit: 9/11/2016 5:29:57 PM)
Thank you Error404
I send you the max file
read 258 times
9/12/2016 12:15:25 PM (last edit: 9/12/2016 12:15:25 PM)
Open chat window