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Vray Light material w/ opacity for Particle effect (candle flame)
show user profile  mickey2001
Hi All,
I am rendering candles in a vray scene and the flames are a pArray w/ facing quads.

is it possible to get them to be 100% self illuminated and use an opacity map?
(for the standard gradient map w/ noise)

Im using the Vray Light Material but it dosent have an opion for mapping to "face map"
thanks for any help

Mickey



read 1350 times
9/20/2011 9:49:33 PM (last edit: 9/20/2011 9:49:33 PM)
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