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Maxunderground news unavailable

vray dome hdri light texture
show user profile  yossioren113
Hello all!
there is any way to see in viewport the shadows if i work with vray hdri dome light texture?
i've try any setting combination..
thank you!

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read 737 times
1/16/2016 11:37:50 AM (last edit: 1/16/2016 11:37:50 AM)
show user profile  yossioren113
anyone? :(
read 696 times
1/18/2016 2:13:48 PM (last edit: 1/18/2016 2:13:48 PM)
show user profile  FX
Do you have Vray Exposure Control active ?

Are you using a skylight ?

What do you see in your viewport ?

Is the pope a catholic ?

Do bears shit in the woods ?


read 688 times
1/18/2016 3:27:08 PM (last edit: 1/18/2016 3:48:43 PM)
show user profile  yossioren113
lol :)
i dont sure about the bears ... haha
But that what i see and all the settings.. :
thanks !

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read 675 times
1/18/2016 5:57:51 PM (last edit: 1/18/2016 5:57:51 PM)
show user profile  FX
I can't read the text on that and your link leads to nothing.


read 670 times
1/18/2016 6:24:44 PM (last edit: 1/18/2016 6:24:44 PM)
show user profile  herfst1
Hey, Yossorian,

Crop your image in photoshop, just show us the stuff we need to see to help you.
read 668 times
1/18/2016 6:28:02 PM (last edit: 1/18/2016 6:28:02 PM)
show user profile  FX
...and it looks like your using a dome light, afaik it needs to be a skylight to work.


read 665 times
1/18/2016 6:35:08 PM (last edit: 1/18/2016 6:35:08 PM)
show user profile  yossioren113
thanks for the help guys i add large setting :

what do u mean FX? it can't work with the HDRI-IMAGE in the Environment map?

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Image and video hosting by TinyPic

Image and video hosting by TinyPic

read 662 times
1/18/2016 6:57:24 PM (last edit: 1/18/2016 6:57:24 PM)
show user profile  FX
Ok, I've just tried this again, it *seems* Vray dome doesn't work with HDRI in the view-ports, I say *seems* because I don't read manuals ;).

...anyway... resisting the urge to type over convoluted techno nerd babble, I'll do a step by step.


I'm using Nitrous D3D 9 in the viewports, in Max 2014, viewport set to Realistic.


1. Create a skylight, NOT a vray light, a Standard skylight.



2. Apply a VrayHDRI to it's map slot.



3. Open up environment and effects, and drag an instance to the environment slot, while your there activate Vray Exposure Control.



4. Open up the Viewport Configuration and tell it to use Environment Background..



5. Double check your using scene lights in the viewport config :



That's pretty much it, you should have HDRI lighting and shadows in your viewport, if you've done all the above and the view-ports still dark, make sure you don't have "Skylights as Ambient" checked.





Now just tweak your exposure control settings until your happy, as your using only one instance of the HDRI, you can rotate it and all will follow.


btw, Power Preview gives you real-time editing in the viewports, it's less annoying than the viewport config ;)


http://www.scriptspot.com/3ds-max/scripts/powerpreview-high-quality-nitrous-previews











read 595 times
1/22/2016 6:17:38 AM (last edit: 1/22/2016 6:38:42 AM)
show user profile  FX
Something else I noticed if shadows are your issue, when I scale the plane the bipeds are standing on it seems to affect the shadows, shadows are reduced the bigger the plane gets.

Not sure if this is a Nitrous issue, user error, or I'm missing a parameter.


read 573 times
1/22/2016 1:27:07 PM (last edit: 1/22/2016 1:27:07 PM)
show user profile  yossioren113
woow!! thank you very much fx!! for your time and for the great explaination..
im really appreciate that my friend!!
i will do this now!!
read 534 times
1/26/2016 7:13:02 PM (last edit: 1/26/2016 7:13:02 PM)
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