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vray displacement map to mesh.
show user profile  wan wong

I wonder if anyone knows if it possible to convert an object which has a vray displacement modifier so it becomes a solid mesh with the shape from the vray disp. map?

If it is not possible I'll be glad to hear other similar methods and solutions.
read 2330 times
7/17/2012 2:34:45 PM (last edit: 7/17/2012 2:34:45 PM)
show user profile  Nik Clark
Use a regular displacement modifier, and collapse to mesh?

read 2327 times
7/17/2012 2:42:32 PM (last edit: 7/17/2012 2:42:32 PM)
show user profile  wan wong
yes, i know that's a way, but doesn't give the same results. Thanks anyhow.
read 2317 times
7/17/2012 6:38:38 PM (last edit: 7/17/2012 6:38:38 PM)
show user profile  Nik Clark
You would need a highly subdivided mesh to get the same effect.

read 2315 times
7/17/2012 7:00:07 PM (last edit: 7/17/2012 7:00:07 PM)
show user profile  wan wong
But even though i subdivided it a lot it doesn't become the same fine detailed mesh as if i use a vray displacement.
Best thing would be if i can just add an vray mat. with disp. mat. and then use the displace mesh binding modifier and then be able to convert it to a mesh.

What i try to achieve to do is to make a certain shape by using displacement and then be able to draw lines on the surface using Graphite modeling tools.
read 2291 times
7/19/2012 9:59:45 AM (last edit: 7/19/2012 9:59:45 AM)
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