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Vr4max... Anyone used it?
show user profile  rob@dynamic
Hi guys and girls.

I got a project on at the min developing a small scene to be used in vr4max. Neither myself, collagues or client have really used it before.

So my question to you fellow mf'ers is... Have you? If you have what xperience have you with it, can you offer any tips?

I understand that in the latest version mr arch and design materials are supported.

Do any of you know if any lights are supported? Also any rough ideas on acceptable poly counts?

Any info would be much appreciated.

Thanks


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read 393 times
11/27/2011 4:12:30 PM (last edit: 11/27/2011 4:12:30 PM)
show user profile  Jock
I had to learn it for uni but was just one smallish project so cant really shed a great deal of light on it.

I mean it seemed intuitive enough and I was quite impressed but having not used anything similar i dont know how it compares to other software out there.
read 371 times
11/27/2011 11:31:32 PM (last edit: 11/27/2011 11:31:32 PM)
show user profile  rob@dynamic
Thanks Jock,

Do any of you know if any lights are supported? Also any rough ideas on acceptable poly counts?


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read 348 times
11/28/2011 10:21:56 AM (last edit: 11/28/2011 10:21:56 AM)
show user profile  Jock
Not sure how accurate it is but this site seems to tell you whats supported and what isnt.
http://bim.wikispaces.com/VR4MAX

read 341 times
11/28/2011 10:43:36 AM (last edit: 11/28/2011 10:43:36 AM)
show user profile  rob@dynamic
brill thanks Jock


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read 338 times
11/28/2011 10:45:10 AM (last edit: 11/28/2011 10:45:10 AM)
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