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View your designs in Augmented Reality with Augment's plugin for 3dsMax
show user profile  Hanae
Augment released a plugin for 3dsMax!

In enables you to export your 3D designs to the Augment platform in no time and to view them straightaway in AR from your mobile device.

to get started:
1. create an account on agmt.co
2. install the pluginhttp://augmentedev.com/faq/#3ds-max-plugin
3. Download the free Augment app

You are now geared to experience your 3D models in AR!

Give it a try and let me know what do you think about it!
read 818 times
7/1/2014 6:11:47 PM (last edit: 7/1/2014 6:11:47 PM)
show user profile  Dr. Jim
I already see some obvious uses for this.....






read 802 times
7/1/2014 7:10:28 PM (last edit: 7/1/2014 7:10:28 PM)
show user profile  herfst1
I think I know where you're going with that comment, Jim... and I fully approve.


We are talking about 3d whale porn, right?
read 798 times
7/1/2014 7:19:52 PM (last edit: 7/1/2014 7:19:52 PM)
show user profile  Nik Clark
*cracks knuckles in anticipation*





read 793 times
7/1/2014 7:22:55 PM (last edit: 7/1/2014 7:22:55 PM)
show user profile  Dr. Jim
Thinking out loud:

If I put tracking markers on my underwear..........then uploaded a 3D whale model.............


read 779 times
7/1/2014 8:17:38 PM (last edit: 7/1/2014 8:17:38 PM)
show user profile  Seyren
I don't really get what does this exactly do, can someone explain it to me? :C
read 757 times
7/1/2014 10:41:46 PM (last edit: 7/1/2014 10:41:46 PM)
show user profile  Nik Clark
Seems to be this sort of thing:


Click





read 743 times
7/1/2014 11:42:34 PM (last edit: 7/1/2014 11:44:16 PM)
show user profile  Hanae
See in this video what you can do with Augment:
https://www.youtube.com/watch?v=tluBuQqeIiI&feature=youtu.be
read 627 times
7/16/2014 11:10:35 AM (last edit: 7/16/2014 11:32:23 AM)
show user profile  Dr. Jim
Guys,
It's actually pretty cool.

I have done some work with this and pitched to an agency client of mine for one of their clients tradeshows.
Doing some 'product' floating interactive print stuff.

There is a good bit that could still be refined and added to this companies offering, but it currently does have some pretty solid uses.
Animation is pretty lacking.....but this feels 1st gen, so I am sure they will be developing it more.
read 604 times
7/16/2014 1:55:43 PM (last edit: 7/16/2014 1:55:43 PM)
show user profile  Nik Clark
Yeah, I think it's a cool tech. Nothing ground-breaking, but could be useful in some circumstances. I like how you can move the objects. I haven't seen that before.





read 596 times
7/16/2014 2:18:17 PM (last edit: 7/16/2014 2:18:17 PM)
show user profile  LionDebt
I did some work with this while in Brighton.

It's definitely exciting and going in the right direction but there are quite a few issues with the (specific) tech (we used).

Model & texture size limits, animation etc, left a lot to be desired. You're basically holding up a smartphone or a tablet, capturing an image with the camera, and then the software is carrying out instructions based on that image: ie. rendering a model or loading a model and making it play an animation etc... So streaming & bandwidth & GPU/CPU & wifi limitations all applied to the 3D aspect you were implementing...

Definite 1st gen vibes... Will be looking into it more in the future I guess.

Also, on a side note, this is totally what I thought google glass would be using. Like futuristic heads-up displays, looking at a Nike/QR code logo would render some 3D advertising in perspective or some shit. But I guess we'll wait a few more years :)
read 573 times
7/16/2014 6:10:16 PM (last edit: 7/16/2014 6:11:23 PM)
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