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Vec3, A model viewing/sharing service - still in Alpha stage
show user profile  Paunescudanutz
http://www.vec3obj.com/re.html


Portfolio

<---~( Daniel )~--->


read 465 times
11/7/2011 3:39:05 PM (last edit: 11/7/2011 3:45:28 PM)
show user profile  K-tonne
not bad

Website and Portfolio

read 445 times
11/7/2011 4:47:40 PM (last edit: 11/7/2011 4:47:40 PM)
show user profile  advance-software
all that to find yet another app that can't rotate properly in camera space.

ffs.

read 440 times
11/7/2011 4:54:50 PM (last edit: 11/7/2011 4:58:18 PM)
show user profile  Paunescudanutz
what do you mean AS? i like how objects rotate, tho i found a few that are off, maybe it rotates around a pivot that's not where it should? (I'm just throwing this out i dunno how things usually work internally).
The guy said he will add specular maps and normal maps soon and he will make changes to the UI as well.

Portfolio

<---~( Daniel )~--->


read 432 times
11/7/2011 5:06:40 PM (last edit: 11/7/2011 5:06:40 PM)
show user profile  kiko
I found it quite easy to rotate AS, what exactly did you mean?

-- David --
read 430 times
11/7/2011 5:07:04 PM (last edit: 11/7/2011 5:07:04 PM)
show user profile  advance-software
turn it upside down & the controls reverse. schoolboy error.
read 429 times
11/7/2011 5:07:53 PM (last edit: 11/7/2011 5:08:59 PM)
show user profile  kiko
Mmmm sounds like something that would happen in some 3D modelling software, can't quite remember the name, it's slipping my mouth .... oooo got it 3DS Max!!!!!!

Those are reaaaaal schoolboys aren't they?

-- David --
read 419 times
11/7/2011 5:11:26 PM (last edit: 11/7/2011 5:11:26 PM)
show user profile  advance-software
here's how it should work :

http://www.ibiblio.org/e-notes/webgl/deflate/kumano.html

read 411 times
11/7/2011 5:14:39 PM (last edit: 11/7/2011 5:16:05 PM)
show user profile  Paunescudanutz
maybe its just a bad taste i have bud i don't like the one in your link AS coz after i rotate a bit around it the model ends up in an angle, not straight position, its easier indeed to rotate around and maybe it is the way to go for a model viewer but when it comes to actual modeling i like how 3ds max works.

Portfolio

<---~( Daniel )~--->


read 395 times
11/7/2011 5:20:33 PM (last edit: 11/7/2011 5:20:33 PM)
show user profile  kiko
mouse scroll zoom is all messed up... nice.

and the fish is looking sideways now and there is, definitely, no way to get him back to starting horizontal position.

-- David --
read 393 times
11/7/2011 5:22:36 PM (last edit: 11/7/2011 5:22:36 PM)
show user profile  advance-software
well whatever. the fish sample demonstrates traditional "rolling ball rotate".

if you prefer something different that's up to you.
read 390 times
11/7/2011 5:24:17 PM (last edit: 11/7/2011 5:24:17 PM)
show user profile  Dave
I think I agree with AS on the rotation, his example felt more natural... as if one was actually rotating it like an object in real life. However, the mouse wheel scroll was inverted ;)

"I flew over Egypt once"

read 387 times
11/7/2011 5:25:26 PM (last edit: 11/7/2011 5:25:26 PM)
show user profile  advance-software
drop a - sign in the zoom code if you want it going the other way round :P

read 384 times
11/7/2011 5:26:30 PM (last edit: 11/7/2011 5:30:48 PM)
show user profile  Kajico
I like it, seems very stable and pretty far ahead compared to that one other program someone on here is making as a 3d browser.


(\/) (°,,,°) (\/) Woop woop woop!




read 367 times
11/7/2011 5:46:09 PM (last edit: 11/7/2011 5:46:09 PM)
show user profile  Paunescudanutz
wowow, a 3d browser is 1 thing and a 3d viewer IN a browser is something else

Portfolio

<---~( Daniel )~--->


read 362 times
11/7/2011 5:55:19 PM (last edit: 11/7/2011 5:55:19 PM)
 
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