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UV Pelt mapping stretcher problem
show user profile  overflo
I need to use the pelt mapping technique for an assignment. I have followed heaps of tutorials and the stretcher always shows as a nice round shape with lots of springs.

Mine shows only a few springs and the seem to cross over. Does anyone know what the problem could be?

Please forgive me if it sounds a dumb q to you but I am a complete newbie at Max
read 927 times
9/29/2011 2:56:00 AM (last edit: 9/29/2011 2:56:00 AM)
show user profile  K-tonne
could be you need to mark out more seams
crossing over doesn't really matter that much- but you can open the pelt menu and pres 'select stretcher' (or something similar) and you can rotate and stretch that to suit
make sure you deselect the stretcher or when you hit pelt you'll only affect the stretcher- might hav changed in more recent versions... probably not
if this doesn't work for you a picture would help

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read 923 times
9/29/2011 3:11:40 AM (last edit: 9/29/2011 3:11:40 AM)
show user profile  overflo
Thanks for your prompt reply. I'm at work at the moment but I will try when I get home.

Thanks for pointing out about deselecting the stretcher, that would explain some inconsistent results I was getting.

read 918 times
9/29/2011 3:45:26 AM (last edit: 9/29/2011 3:45:41 AM)
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