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UV Map resets when going back to edit poly
show user profile  Rossco
Hi guys,

Is it possible to have a UV map set up, then want to fiddle about with the object again so go back to edit poly modifier without the UV map resetting to its original default?

Just to delete, or slightly modify a poly here or there. If not, then damn! Haha

read 967 times
6/16/2011 11:59:37 AM (last edit: 6/16/2011 11:59:37 AM)
show user profile  Rossco
Wow, I'm thick. Add another edit poly modifier on top! I've done that 100 times before yet I totally couldn't work it out for about half an hour there!
read 960 times
6/16/2011 12:08:27 PM (last edit: 6/16/2011 12:08:27 PM)
show user profile  Dave
If you convert back to edit poly it should retain the mapping information... So, if it isn't... you're doing something wrong!

Could be a map channel issue? ie, you're mapping on a particular channel but it's switching to another on the collapse? Meaning the mapping hasn't reset... it's just a bit hidden.

"I flew over Egypt once"

read 955 times
6/16/2011 12:16:00 PM (last edit: 6/16/2011 12:16:54 PM)
show user profile  Rossco
No you were right the first time thanks. Convert it back to edit poly and it's all working fine. Cheers. :)
read 952 times
6/16/2011 12:18:48 PM (last edit: 6/16/2011 12:19:24 PM)
show user profile  Dave

"I flew over Egypt once"

read 949 times
6/16/2011 12:25:48 PM (last edit: 6/16/2011 12:25:48 PM)
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