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Using a bomb space warp
show user profile  andy 3ds
I'm trying to get a bomb space warp in my scene.

So far i have animated letters (attached to dummy) To come into the scene relink to the world and then i have put the bomb in and made the rigid body simulation and added weight etc etc. However it won't animate when i do the preview at the position i put it on the time line. Its animating the bomb at frame 1 instead of 420.

Am i doing something wrong ?

read 348 times
11/14/2011 3:35:28 PM (last edit: 11/14/2011 3:35:28 PM)
show user profile  mrgrotey
this is the frame it explodes







read 342 times
11/14/2011 3:57:23 PM (last edit: 11/14/2011 3:57:23 PM)
show user profile  andy 3ds
Well that should have been obvious.

Thanks for the help!

Edit*
Just entered 420 and its still showing in the preview at frame 1. Do i have to tell max that its changed to 420?
read 338 times
11/14/2011 4:00:23 PM (last edit: 11/14/2011 4:03:53 PM)
show user profile  andy 3ds
Still no luck as of yet. I've set the detonation to 420. I have tried using the 'update max' and 'max parameters' but neither of them fix it. Any idea why this might be happening ?
read 326 times
11/15/2011 11:23:50 AM (last edit: 11/15/2011 11:23:50 AM)
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