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Unwrap UVW and Physique to .X file?
show user profile  thijsdal
Hi all,

I have some serious problems. I want to make a little game, and i'm working on the intro movie right now. I have made a moddel, witch is Biped. it has the following modifiers:

Unwrap UVW
Physique
Editable Mesh

Now the following problemm: When i export is to an .X file (with the panda plugin), The animation works nice. But the texture is totaly messed up. when i remove the Physique modifier and export it again, the texture works nice, but now the animation doesn't work.

how to solve this?


ThijsD
read 517 times
3/15/2009 5:30:59 AM (last edit: 3/15/2009 5:30:59 AM)
show user profile  Dejitarujin
All UV modifiers must be below Physique, Skin, or any other animation modifiers, except in instances where you want them to mess up like that. Which happens, but not here ;)
~~~
Specialty: Non-organic modelling and effects.
Setup: 3D Studio 2010 with finalRender.
Rig: No, no I can't.
read 511 times
3/15/2009 6:04:48 AM (last edit: 3/15/2009 6:04:48 AM)
show user profile  thijsdal
Sorry, but that doesn't work :(

Here is a screen of the mess-up:


read 504 times
3/15/2009 6:19:30 AM (last edit: 3/15/2009 6:19:30 AM)
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