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unwanted shadow in 3ds max
show user profile  tallaghtspur
HI guys ive been using max for a while and have recently start playing with the 2011 and 2012 interfaces. But when i make simple models I run in to the following probles.... I have included a link to an image
http://imageshack.us/photo/my-images/814/captureawf.png/


can anyone help me to first get rid of the annoying 'shadow'. Its proberbly something really simple but i d love to be told how to fix it.
thanks in advance
read 777 times
10/17/2011 1:25:20 AM (last edit: 10/17/2011 1:25:20 AM)
show user profile  digital3ds
you're using the nitrous driver. this highlight actually occurs on specular (or shinny) materials in the real world. if you change from nitrous to direct3d, (customize, prefrences, viewports, choose driver) it will fix this
- Mike Sawicki




read 768 times
10/17/2011 1:48:51 AM (last edit: 10/17/2011 1:48:51 AM)
show user profile  tallaghtspur
thanks a million, im gonna try and change the settings later. Just one other issue im having and that is that when I render simple objects that are positioned within other objects in the viewport they appear outside of the object when rendered. Is this the same issue of changing the settings or is this something different? I have attached an image to explain a little better. http://postimage.org/image/1a3l3a7dw/

any help is once again appreciated.
Thanks
read 751 times
10/17/2011 9:17:58 AM (last edit: 10/17/2011 9:17:58 AM)
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