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Can't understand why UVW unwrap isn't working
show user profile  Boing
I'm modelling the dome of the titanic staircase and am trying to put the black frame on as a texture.

http://www.flickr.com/photos/marjorie_crochets/3434956900/

I've never used an unwrap before but I applied localised planar mapping to the segments, rendered out my reference texture and saved the UV's. Now that I've created a test strip of the texture, loaded the UV's again and applied it to the dome it's coming out badly.

Can any one offer a suggestion?

below is the texture in the unwrap dialogue box.

read 417 times
2/10/2012 3:40:35 PM (last edit: 2/10/2012 3:41:42 PM)
show user profile  herfst1
You shouldn't segment the dome. Delete all the seams you created "Edit Seams" (or just delete the UVW unwrap and start again). This time select "Face" on the uvw sub-options and then select the entire dome (select one face and click "expand to selected faces" (or drag-select in the viewport) -> click pelt -> click "Start pelt" then click "Start relax" then click "Commit" and you should be done.

Note: for my favourite uvw unwrap tutorial see this: http://www.maxforums.org/threads/life_sea_turtle_tutorial_mrgrotey/0001.aspx
and click on part 7.
read 395 times
2/10/2012 4:13:48 PM (last edit: 2/10/2012 4:14:32 PM)
show user profile  Boing
Fantastic, worked like a charm! thanks a million herfst.
read 387 times
2/10/2012 4:40:42 PM (last edit: 2/10/2012 4:40:42 PM)
show user profile  herfst1
My pleasure.
read 382 times
2/10/2012 5:15:07 PM (last edit: 2/10/2012 5:15:07 PM)
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