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Is there a tutorial for modeling an animal out there?
show user profile  SimbaSpirit
I've been looking online and I haven't found any good tutorials on how to model a biological model. I'm having troubles because of the complexities of creatures over architecture.

Has anyone here made a good tut that they'd care to link?

read 922 times
4/27/2008 11:36:48 PM (last edit: 4/27/2008 11:36:48 PM)
show user profile  VKotek
theres alot of human tutorials...
Vojtech Kotek

read 915 times
4/27/2008 11:44:49 PM (last edit: 4/27/2008 11:44:49 PM)
show user profile  SimbaSpirit
I was hoping to start with something a little simpler like a dog or mouse
read 904 times
4/27/2008 11:57:40 PM (last edit: 4/27/2008 11:57:40 PM)
show user profile  Sir_Manfred
Why not a snake? Simple enough yeah?
However if you do learn how to model humans, you'll be capable of modeling any animal. With proper anatomical reference material that is.

Visit my Portfolio

read 886 times
4/28/2008 12:32:14 AM (last edit: 4/28/2008 12:32:14 AM)
show user profile  Dejitarujin
I must agree, humans are much easier to model than animals. Now, when it comes to animating, I'm not so sure...
Specialty: Non-organic modelling and effects.
Setup: 3D Studio 2010 with finalRender.
Rig: No, no I can't.
read 876 times
4/28/2008 12:51:57 AM (last edit: 4/28/2008 12:51:57 AM)
show user profile  SimbaSpirit
Lol @ Manfred. There should be a competition to see who can make a snake in the fewest modifications.

Alright I guess I'll try to find another human tutorial, the last one I tried was based on 3 cross-sections and it didn't look good at all :p
read 868 times
4/28/2008 12:58:48 AM (last edit: 4/28/2008 12:58:48 AM)
show user profile  Dejitarujin
I can give you one tip on modeling humans: go grab tutorials on how to draw them first. I suppose it's not required that you be able to draw them, but as it turns out, the human body can be broken down into shapes like spheres and cylinders that transition into 3D quite nicely.

A good drawing tutorial will also go over proportions, often in terms of "head-heights." In my personal (anime-based) drawing and modeling style, an adult male is 7 head-heights tall. I make the head 40 arbitrary units high, 30 wide and deep; this makes other proportions very easy. A thin male like myself will have the shoulder joints spaced two head-widths apart - 60 units - and half a head-height, or 20 units, down from the chin. Each leg segment is two head-heights - 80 units each. A good rule for hands is that they're 3/4 as long as the head is wide (30/40), meaning that the palm area is roughly a 15x15 square, and the middle finger is broken into three 5-unit long sections... I could go on and on! It's all about the math with me ;)

Now, I'm not saying you should do it like that, as it does have drawbacks (such as, scaling the 280-unit tall character into any usable measurement system), but I can say that learning to draw - even in the horrible-quality math-based manner I do - was extremely important in the transition to 3D. When it comes to characters, anyways.

EDIT: Oh, theoretically this applies to animals as well. I'll let you know when I get to that point!
Specialty: Non-organic modelling and effects.
Setup: 3D Studio 2010 with finalRender.
Rig: No, no I can't.
read 856 times
4/28/2008 1:38:47 AM (last edit: 4/28/2008 1:39:48 AM)
show user profile  mrgrotey
I recommend this one quite often, its quite nice for a beginner, see how you get on

read 834 times
4/28/2008 2:28:45 AM (last edit: 4/28/2008 2:28:45 AM)
show user profile  VKotek
hahaha looks like its been bred with a worm?
Vojtech Kotek

read 786 times
4/29/2008 12:40:18 PM (last edit: 4/29/2008 12:40:18 PM)
show user profile  killerbee2
start with a ladybug.

Tutorial :

cut sphere in half.

read 780 times
4/29/2008 12:53:43 PM (last edit: 4/29/2008 12:53:43 PM)
show user profile  MrPumpernickel
Cut sphere in half?

Meh, that's a pisspoor tutorial, just create a hemisphere instead :P

YouTube Channel

read 761 times
4/29/2008 1:32:28 PM (last edit: 4/29/2008 1:32:28 PM)
show user profile  killerbee2
it's an advanced tutorial...

read 741 times
4/29/2008 1:50:39 PM (last edit: 4/29/2008 1:50:57 PM)
show user profile  ulisei

read 715 times
4/29/2008 3:04:10 PM (last edit: 4/29/2008 3:04:10 PM)
show user profile  SimbaSpirit
omg what have I started? lol
read 693 times
4/29/2008 6:44:23 PM (last edit: 4/29/2008 6:44:23 PM)
show user profile  Setherial
ulisei: that's a great movie, I've always loved the workflow in Mirai, it's so impressive how animate while they are still modelling.
read 646 times
4/30/2008 3:04:15 AM (last edit: 4/30/2008 3:04:15 AM)
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