Help & Feedback
Work in progress
Indespensible MaxScripts, Plugins and 3rd Party Tools
The allmighty FREE Resources Thread !
Maxforums member photo gallery index
Maxforums Member Tutorials
three cheers to maxforums...
101 Things you didnt know in Max...
A Face tutorial from MDB101 :D
Maxforums.org Members Gallery
SON OF POST YOURSELF
Dub's Maxscript Tutorial Index
Maxunderground news unavailable
Trying to round edges within an object.
Okay here is what I have:
And here is what I'm tryin to do:
I know it's simple and it sucks blah blah :x I'm totally suck at 3ds max right now. So I tried doing an auto smooth on the 'leg' there when it was just a line, but that didn't really give me the effect I was hopin for. As you can see I need to keep the general shape, but I need all of the edges to round out like nobody's business. A meshsmooth adds too many segments and alters the actual shape itself so that doesn't work D:
I'll try to keep any and all questions regarding this particular file of mine in this post ^^
read 318 times
7/29/2012 10:43:45 PM (last edit: 7/29/2012 10:43:45 PM)
What you're looking for is 'chamfer'
Add an Edit Poly modifier, select your edges (the whole loop would be best), right click and press the little rectangle next to chamfer. From there you can edit your chamfer settings.
Hope that helps :)
read 303 times
7/30/2012 7:45:30 AM (last edit: 7/30/2012 7:45:30 AM)
Open chat window