Forum Groups
  All forums
    Help & Feedback
      Work in progress
      Finished Art
      Non-Max related

Featured Threads
  inspiration alert!!!
(36 replies)
  Indespensible MaxScripts, Plugins and 3rd Party Tools
(37 replies)
  The allmighty FREE Resources Thread !
(17 replies)
  spam alert!!!
(4886 replies)
  Maxforums member photo gallery index
(114 replies)
  Maxforums Member Tutorials
(89 replies)
  three cheers to maxforums...
(240 replies)
  101 Things you didnt know in Max...
(198 replies)
  A Face tutorial from MDB101 :D
(95 replies) Members Gallery
(516 replies)
(637 replies)
  Dub's Maxscript Tutorial Index
(119 replies)

Maxunderground news unavailable

Trying to round edges within an object.
show user profile  jakeywunder
Okay here is what I have:

And here is what I'm tryin to do:

I know it's simple and it sucks blah blah :x I'm totally suck at 3ds max right now. So I tried doing an auto smooth on the 'leg' there when it was just a line, but that didn't really give me the effect I was hopin for. As you can see I need to keep the general shape, but I need all of the edges to round out like nobody's business. A meshsmooth adds too many segments and alters the actual shape itself so that doesn't work D:


I'll try to keep any and all questions regarding this particular file of mine in this post ^^
read 318 times
7/29/2012 10:43:45 PM (last edit: 7/29/2012 10:43:45 PM)
show user profile  preciousSTONE
What you're looking for is 'chamfer'

Add an Edit Poly modifier, select your edges (the whole loop would be best), right click and press the little rectangle next to chamfer. From there you can edit your chamfer settings.

Hope that helps :)

read 303 times
7/30/2012 7:45:30 AM (last edit: 7/30/2012 7:45:30 AM)
#Maxforums IRC
Open chat window