Forum Groups
  All forums
    Help & Feedback
      Work in progress
      Finished Art
      Non-Max related

Featured Threads
  inspiration alert!!!
(37 replies)
  Indespensible MaxScripts, Plugins and 3rd Party Tools
(37 replies)
  The allmighty FREE Resources Thread !
(17 replies)
  spam alert!!!
(4886 replies)
  Maxforums member photo gallery index
(114 replies)
  Maxforums Member Tutorials
(89 replies)
  three cheers to maxforums...
(240 replies)
  101 Things you didnt know in Max...
(198 replies)
  A Face tutorial from MDB101 :D
(95 replies) Members Gallery
(516 replies)
(637 replies)
  Dub's Maxscript Tutorial Index
(119 replies)

Maxunderground news unavailable

trying to make water in 3ds max?
show user profile  aniworld
I am trying to make realistic water, basically im trying to create a square fish tank like enviroment but with out the tank itself so it looks like a slice of the ocean.

so far im only testing out some things,
I have a plane which i extruded down the edges and placed a displace map on th etop surface
then below that i have a plane for the sea bed
here's what i have so far:

some of main issues are:
why is the top of the sides black in the render?
how come my seabed colour is seen on the horizon?

im using physical glass material from arch-design
read 571 times
1/24/2012 8:22:33 AM (last edit: 1/24/2012 8:43:12 AM)
show user profile  Bolteon
1. lack of continuity

2. refraction

-Marko Mandaric

read 562 times
1/24/2012 8:46:53 AM (last edit: 1/24/2012 8:46:53 AM)
#Maxforums IRC
Open chat window