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trying to make a potatoe chip bag
show user profile  hermanmunster
Anyone know of tutorials to make a snack bag. I dont understand how to pinch the ends. Thanks.
read 439 times
8/12/2009 4:23:41 PM (last edit: 8/12/2009 4:23:41 PM)
show user profile  K-tonne
select the edges at the ends, hit 'split', shift drag the edge to make the top and bottom heat-sealed bit, select one side of polys (individually not marquee) then delete them so there's only one side of heat-sealed bit left on the top and bottom and check the 'two sided' box in the material you'll use

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read 407 times
8/12/2009 5:56:50 PM (last edit: 8/12/2009 5:56:50 PM)
show user profile  hermanmunster
Thanks, should I start out with an extruded elipse?
read 387 times
8/12/2009 6:28:47 PM (last edit: 8/12/2009 6:28:47 PM)
show user profile  K-tonne
personally i'd start out with a segmented cube then use soft selection or select some polys and use a ffd modifier- probably 3x3
start out with a shape that's most like the target anyway

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read 381 times
8/12/2009 6:35:54 PM (last edit: 8/12/2009 6:35:54 PM)
show user profile  hermanmunster
I'm don't see split, where is it?
read 378 times
8/12/2009 6:37:49 PM (last edit: 8/12/2009 6:37:49 PM)
show user profile  hermanmunster
I also really have to study up on soft selection, I don't understand it. Thanks.
read 370 times
8/12/2009 6:42:51 PM (last edit: 8/12/2009 6:42:51 PM)
show user profile  K-tonne
edge mode mate, near the top
i've not got max open at the moment or i'd be more specific- but it's in there somewhere
...you're on max 6 aren't you- not sure max 6 had it
delete a row of polys on one side at the bottom and top, pull the edge out then recreate the deleted polys as best you can i guess would be a solution- probably not the best one though

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read 368 times
8/12/2009 6:43:25 PM (last edit: 8/12/2009 6:43:25 PM)
show user profile  hermanmunster
ok, will practice it. Also I did make a practice bag but now it won't take the material. Is because there are edges that arent' welded?
read 358 times
8/12/2009 7:06:36 PM (last edit: 8/12/2009 7:06:36 PM)
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