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Transformers - Just Screengrabs
show user profile  RedStar
Posted a shot in the what are you working on thread and was given the idea to start a thread just for it. So here are some transformer models I have done. Not motivated to render them so its just screen grabs.

read 932 times
7/1/2014 3:26:18 AM (last edit: 7/1/2014 3:26:18 AM)
show user profile  RedStar

read 928 times
7/1/2014 3:32:33 AM (last edit: 7/1/2014 3:32:33 AM)
show user profile  RedStar

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7/1/2014 3:40:11 AM (last edit: 7/1/2014 3:40:11 AM)
show user profile  RedStar

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7/1/2014 3:45:45 AM (last edit: 7/1/2014 3:45:45 AM)
show user profile  herfst1
Good idea for a thread ;)

Now I'm confused though, you got too many there for this to "just" be something you did in your spare time, are you working on the film or something?

Also, how long did each one take?

Oh yeah, and how would you start planning one of these chaps? i.e. start with a car and cut it up, or start with a robot, or what?
read 918 times
7/1/2014 3:51:48 AM (last edit: 7/1/2014 3:51:48 AM)
show user profile  RedStar
I did not do this for the film, it was for something else.
Each one took about 60-80 hours.

I made these to be just busts and not transform. So I just modeled the robot and thats it :)

Thanks Herfst!
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7/1/2014 3:53:51 AM (last edit: 7/1/2014 3:53:51 AM)
show user profile  HANZZ
Very good work! The modeling of the transformers in those films is astonishing, and these look like they blend right in. It would be awesome if they did transform, though. I wanted to make a fully transforming Omega Supreme from an aircraft carrier at one point, but the ability to render realistic lighting and waterspray and watersplash pretty much killed it. The render times on simple tests just went sky high, and I can't find a real solution for water splash regardless that's free.

 photo MorgothArisenSig_zpsup4yjp7o.jpg

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7/1/2014 3:58:47 AM (last edit: 7/1/2014 3:58:47 AM)
show user profile  Bolteon
not enough detail...


-Marko Mandaric

read 902 times
7/1/2014 4:45:36 AM (last edit: 7/1/2014 4:45:36 AM)
show user profile  Seyren
Oh my god O_O i wish i were able to model like this...
read 890 times
7/1/2014 5:42:49 AM (last edit: 7/1/2014 5:42:49 AM)
show user profile  rob@dynamic
AWSOME mate. I can't even comprehend modelling somthing like this. Give me walls, windows, ceilings and the occasional chair and I'm happy;-)

3D Portfolio

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7/1/2014 8:15:53 AM (last edit: 7/1/2014 8:15:53 AM)
show user profile  debodeebs
redstar how do you do it lol,
read 711 times
7/13/2014 3:00:52 PM (last edit: 7/13/2014 3:00:52 PM)
show user profile  Bolteon

-Marko Mandaric

read 677 times
7/14/2014 9:20:16 AM (last edit: 7/14/2014 9:20:16 AM)
show user profile  soontekk
doing this much work and not render them seems like a waste of time to me.
i have been wanting to model robots like that for ages but will only start one if i 'know' i can render it and use it for something (portfolio at least!).

in any case you probably learnt a thing or 2 whilst modeling them so it's not a waste of time (i hope).

nice work in any case.

melting ur brainz!
/ FOS4 / FO2 / Blurb / Twitter / Facebook / Vimeo /

read 669 times
7/14/2014 11:07:10 AM (last edit: 7/14/2014 11:07:10 AM)
show user profile  debodeebs
redstar you got any base tips on how you started to make these?
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7/14/2014 11:25:04 AM (last edit: 7/14/2014 11:25:04 AM)
show user profile  LionDebt
#hardsurface #skillz #talent #determination #sweat #tears #blood

Srs nice skills RedStar :) Does seem an awful shame not to do slap some materials on em and spit out some hi-rez renders, for reasons.
read 656 times
7/14/2014 12:40:59 PM (last edit: 7/14/2014 12:42:00 PM)
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