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traffic cone texturing
show user profile  parkerfamily
obviously a traffic cone would be really easy to model, and i'm done with that, but how can i texture it? the orange part is easy, but i remember that the shiny part of traffic cones have a sort of checker pattern of reflectiveness. like one tiny square is shiny and the other isn't. will post a clay in a sec.

read 506 times
3/22/2009 10:04:06 AM (last edit: 3/22/2009 10:25:24 AM)
show user profile  mrgrotey
use a checker map to blend between to different grades of reflectiveness.

but you really going to that close yo it to notice the pattern? you going to put glow on it? if so i would bother with a checker pattern

read 493 times
3/22/2009 10:28:14 AM (last edit: 3/22/2009 10:28:14 AM)
show user profile  horizon
You also have weirdly pointy ends of your square base, and something that looks like a smoothing problem all over the model.
Yes, it's easy to model it without being bothered about errors :P

read 456 times
3/22/2009 2:28:42 PM (last edit: 3/22/2009 2:28:42 PM)
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