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topology + uv unwrapping quesiton (getting some weird stretches)
show user profile  9krausec
I am figuring that the problem is my topology. If that is the case I am going to collapse the stack edit what needs to be edited and put the uv unwrap mod back on it and start from where I left off... Here is a video, is there any way around this that doesn't involve editing the toplogy of the model?
http://screencast.com/t/YbhJrY2jZ

EDIT: Larger vid so dial up be prudent.




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read 356 times
8/14/2009 11:23:20 PM (last edit: 8/14/2009 11:23:51 PM)
show user profile  mrgrotey
try deleting that problem face, then go into border mode and cap it, sometimes this re makes the uvs nicer




read 334 times
8/15/2009 3:07:11 AM (last edit: 8/15/2009 3:07:11 AM)
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