Forum Groups
  All forums
    Help & Feedback
      Questions
      Work in progress
      Finished Art
      Non-Max related
    Community
      Offtopic
      News
    Hardware
    Photography



Maxunderground news unavailable

topogun practice
show user profile  stevey2shoes
Hi
I've gone ahead and bought topogun, and am going to practice sculpting and retopologisng

Excuse the repetitive basic question but can anyone point me to good low poly reference material (hands faces etc) so that I can practice getting the topology right.

Are there any other pointers (other than always use 4 sided polys) that I should remember?
steve
read 360 times
5/28/2013 9:35:33 PM (last edit: 5/28/2013 9:35:33 PM)
show user profile  LionDebt
hippydrome.com

don't always use 4 sided poly's. Triangles are unavoidable. Learn judgement in where to place and hide them. Same goes for poles (a vertex with 5+ edges coming out of it).

as for topogun:

Alt+RMB, LMB and MMB = pan, orbit, zoom controls.
C = Toggles create mode
E = Toggles edit (select/delete/move) mode.
1, 2, 3 = Toggles selection (of vertices, edges, faces)
Shift + LMB = snaps the vert creation to an edge (ie: inserts a vertex)
Ctrl + LMB = snaps the vert creation to another vert (ie: target weld)

read 343 times
5/28/2013 10:21:12 PM (last edit: 5/28/2013 10:25:28 PM)
show user profile  stevey2shoes
Thanks for that.... im on it
read 335 times
5/28/2013 11:15:40 PM (last edit: 5/28/2013 11:15:40 PM)
#Maxforums IRC
Open chat window


Support Maxforums.org