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Time Machine...
show user profile  K u r a i
I just stepped out of a time machine into this site. Hi guys... I am from the future (2014).
Boy, it's good to go back to 1993 style forums.

I am new to Max. I have come from the happy lands of Sketchup... where there are rainbows and butterflies and fair maidens. Max for me is the dark side of the moon.

To help my painful transition is there a way to (left mouse click) rotate only in the viewport, which is the same as Sketchup. At the moment I am using Shift+Left mouse.... which has cancelled my ability to shift+ Left mouse (clone). I don't like using control+ or Alt+ left click.

I also miss the Tapemeasure Tool from SU and the Push/Pull Tool from SU.
Instead I use ProBoolean to punch holes (window spaces in walls).

But.... I have been seduced by Max over the last two months because it has opened new doors of possibility for interior and architecture presentation.

I would be very interested to know if people have had similar experiences coming from SU or another software... and how they overcame the migration. Just to help me sleep better at night.
read 496 times
9/16/2014 10:19:35 AM (last edit: 9/16/2014 10:19:35 AM)
show user profile  3joez
Welcome to #a0a68a.
Orbiting in Max is clever, just get used to it. Don't use ProBoolean unless you are really know what you are doing. Learn to push some polys and then experiment with render engines.
read 490 times
9/16/2014 10:31:07 AM (last edit: 9/16/2014 10:31:07 AM)
show user profile  Nik Clark
Welcome K u r a i!

I have to admit, Max is pretty much all I know in the 3D world. I started with Max's grandfather on an Atari ST, then moved to the DOS version of 3DS, then each version for Max. I dabble in other packages, but not that productively.

You will get the hang of it, and we are here to answer any questions you might have. Feel free to post your renders here. I'm expecting some amazing Corona Arch-Vis renders from you soon!

P.S. We prefer to think of it not as a time machine, but a preserved piece of history. The forum is simple in layout, and it's been working for us for many years!

read 481 times
9/16/2014 10:56:31 AM (last edit: 9/16/2014 10:57:15 AM)
show user profile  K u r a i
I know that Proboolean is supposed to mess up the geomatry... though I see others using it as a method on Youtube. Is the Inset Tool the best method then?
read 476 times
9/16/2014 11:01:41 AM (last edit: 9/16/2014 11:01:41 AM)
show user profile  Nik Clark
It it works for you, use Proboolean.

It can be a time saver, and if it makes no problem with your render, it's fine. Just know that it's not perfect, but for architectural work, it can be used. You will find that it messes up sometimes and gives you ugly meshes, but since arch work is mostly flat surfaces, where shading errors are likely to be less obvious, then go for it.

read 464 times
9/16/2014 11:36:10 AM (last edit: 9/16/2014 11:36:10 AM)
show user profile  K u r a i
Yes, I like proboolean... though it takes a while to set up. I find the Inset Tool useful too. But when you import objects and want to alter tham Inset does not want to work.... but when I create a wall it seems to work well.

I use a script from Miauu (Scriptspot) to tidy up the remaining mess's called 'Merge faces'.
I have spent months customizing the Max UI so I feel in control and experiemneting with scripts. Most make more work than they are designed to solve... but there are a few scripts like (Miauu Live Measure) that are invaluable.

Question 1:
How can I zoom or go very close to an object for details? Everytime I go into Customize Mouse and change the mouse increments from 1.0 to 0.6 even if I save it... it's the same when I re-start Max. Surely there must be a way to look at things very close up. I need this for beveling details like worktop edges.

Question 2:
Is there a way to permanately close the command panel roll-out menus? I find when I go into Edit Poly all the menus look too busy. I would prefer them to remain closed. This is something I did not like about Vray for Max... all the menus open all the time. In Sketchup they remain closed in Vray.

Question 3:
The Undo-Redo buttons are tiny on the top ribbon. I tried putting them onto separate toolbars but they don't work when I press them. Is there an easier way to undo stuff?

Many thanks.

read 458 times
9/16/2014 11:55:57 AM (last edit: 9/16/2014 11:55:57 AM)
show user profile  Nik Clark
Q1: You can the use "zoom selected" icon to zoom to the object or selected sub-object. However, my real advice is to buy a SpaceNavigator USB. Once you have used one for a while, you can't do without it. Map "zoom selected" to a button and you will always be able to see exactly what you want on the screen. Alternatively, use Zoom selected a lot. I find the mouse zooming to be nearly useless for close-up editing.

Q2: I don't think there is a way to change it.

Q3: (from memory)

Right-click on the pink box at the bottom left of the Max window and choose "Open Listener window".

Type "max undo" in the listener window.

Select this text and drag it onto the tool-bar where you want it.

Right-click on the new button and choose "Edit button appearance"

Choose "Image button", and select "maintoolbar" in the dropdown.

Find the arrow for Undo in the list that appears under this and click on ok

Do the same for Redo (type "max redo" in the listener)

Close Max and reopen it and you have now got you undo and redo buttons on the toolbar.

I hope this is right.

read 450 times
9/16/2014 12:11:43 PM (last edit: 9/16/2014 12:16:37 PM)
show user profile  K u r a i
I did everything you said about creating undo redo buttons. It did not work.
This is the only tool that fails to work. Everything else works okay.
Problem is I us this command all the time cos I am always making mistakes.

Yes, the Space nav is on my wishlist. Though I will have to buy it abraod since I live in Egypt.
It looks groovy.
read 439 times
9/16/2014 12:41:08 PM (last edit: 9/16/2014 12:41:08 PM)
show user profile  K u r a i
Yes... it working.... when I did it without the "" quotation marks it worked.
Thanks... that has been plagueing me for weeks.

read 432 times
9/16/2014 12:48:12 PM (last edit: 9/16/2014 12:48:12 PM)
show user profile  Sir_Manfred
Actually, in the default camera controls you ZOOM by scrolling the scroll-wheel.
BUT. When you want to zoom more accurately for close-up editing, you can press Alt+Ctrl+Press and hold the scrollwheel and drag the mouse forwards or backwards for a more controlled zoom.
Now if that one is moving too quickly, then just select the subobject you want to zoom to and use Zoom Extends Selected to have the zoom-speed reset in relation to the object you focused on and do the Controlled Zoom again.

Visit my Portfolio

read 423 times
9/16/2014 1:09:26 PM (last edit: 9/16/2014 1:10:10 PM)
show user profile  K u r a i
Yes, I have been using the ctrl+alt+MMB to zoom in for details. But I find it too fast.
I am also aware of the zoom extents.... there are so many to choose to put on a toolbar. I need to experiemnt abit more.

Thanks for the reply.
read 418 times
9/16/2014 1:17:46 PM (last edit: 9/16/2014 1:17:46 PM)
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