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The some commands in 3d max
show user profile  marvin-cs
Hey all :),

I am a Rhino cad user, and I want to currently use 3d max application .

There are some commands in rhino such as Surface From Network of Curves, Sweep 1 Rail, Sweep 2 Rails, Loft, Rail Revolve . I can draw a 3d model or surface by using them, and Is there the similiar commands of them in 3d max, please ? , and How can I figure out where they are ?
read 373 times
2/11/2012 10:13:33 PM (last edit: 2/11/2012 10:13:33 PM)
show user profile  Garp
F1 -> NURBS would be a good start ;)

But don't expect anything like Rhino. max is about producing images, not high precision data.




read 354 times
2/12/2012 12:09:15 AM (last edit: 2/12/2012 12:09:15 AM)
show user profile  marvin-cs
Thanks a lot , Garp : )

Starting with Nurbs is not a good solution for modelling a tortuous image, is it? while I was trying to draw any model by Smooth or Turbo Smooth command using the way of Polygons verticles, I had a cambered , or indented or very segmented surface , which I didn't ask . In brief, I cannot became a master about it : )

read 335 times
2/12/2012 8:50:14 AM (last edit: 2/12/2012 9:00:17 AM)
show user profile  Garp
max excels at polymodeling and sucks quite a lot with NURBS.
In between, there are splines. But typically, you would use them as precision guides or to model very specific shapes, like lofts or lathes.
Subdivs modeling (with turbosmooth) needs some pratice to get use to it. But once you get it, it's fast, powerful and precise. There are tons of tutorials out there.




read 316 times
2/12/2012 8:31:10 PM (last edit: 2/12/2012 8:31:10 PM)
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