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texturing query ????
show user profile  rapidaction
hi guy plz help me out about the windows texturing problem how can i show the reflection of the surrounding on the glasses it should look like a real glass look i have took the uvw to photoshop
i have posted once before but no good reply any help will appreciated

regards
rapidaction
read 829 times
2/17/2009 8:12:05 AM (last edit: 2/17/2009 8:12:05 AM)
show user profile  Westcoast13
Give the glass something to reflect.


My Turbosquid Area

read 827 times
2/17/2009 8:13:09 AM (last edit: 2/17/2009 8:13:09 AM)
show user profile  rapidaction
thankz for the reply >> Westcoast13 <<

but i have exported the whole uvw to photoshop then how can i give the texturing to it because the window have many block of glasses.

regards
rapidaction

read 823 times
2/17/2009 8:16:40 AM (last edit: 2/17/2009 8:16:40 AM)
show user profile  rapidaction
example this kind of a window effect

read 820 times
2/17/2009 8:19:40 AM (last edit: 2/17/2009 8:19:40 AM)
show user profile  horizon
You don't do reflections in photoshop, you need a reflective material...
What renderer do you use?


read 814 times
2/17/2009 8:40:51 AM (last edit: 2/17/2009 8:40:51 AM)
show user profile  rapidaction
thankz for the reply i use mentalray renderer



regards
rapidaction
read 797 times
2/17/2009 10:48:07 AM (last edit: 2/17/2009 10:48:07 AM)
show user profile  rapidaction
hello guys

no reply yet i use mentalray renderer so what should i do for the windows to reflect & how any help plz

regards
rapidaction
read 762 times
2/18/2009 10:38:59 AM (last edit: 2/18/2009 10:38:59 AM)
show user profile  horizon
Not using MR myself, but getting a reflection should be pretty basic stuff, have you looked in the help file?
Getting a good reflection is another story...


read 735 times
2/18/2009 7:44:40 PM (last edit: 2/18/2009 7:44:40 PM)
show user profile  hanksr00tbeer
Have you tried putting a map in the reflection slot of your material?
read 728 times
2/18/2009 8:05:56 PM (last edit: 2/18/2009 8:05:56 PM)
show user profile  rapidaction
yes i have tried put mtl on that but not getting the good effect so plz help me in this guys

regards rapidaction
read 700 times
2/19/2009 10:34:16 AM (last edit: 2/19/2009 10:34:16 AM)
show user profile  horizon
It's all about the environment that reflects. Post up an image of what you have so far


read 678 times
2/19/2009 11:03:15 AM (last edit: 2/19/2009 11:03:15 AM)
show user profile  rapidaction
this is the image i m posting which that reflection was not coming so any help will apreciated

regards
rapidaction
read 631 times
2/24/2009 2:51:13 AM (last edit: 2/24/2009 2:51:13 AM)
show user profile  Westcoast13
Give the glass something to reflect.

edit/ (to be more helpful) Tried a skydome?


My Turbosquid Area

read 621 times
2/24/2009 3:32:26 AM (last edit: 2/24/2009 4:59:32 AM)
show user profile  rapidaction
thankz for the reply westcoast13
yes i have tried putting skydome but it does not work putting a half sphere on it and applying mtl on it ca u give me a video tutorial how to give perfect reflection on a glass on vray if possible

regards
rapidaction
read 605 times
2/24/2009 6:36:28 AM (last edit: 2/24/2009 6:36:28 AM)
show user profile  Westcoast13
I don't use vray, sorry mate. I have used a skydome and its been fine. Have you been using high enough res sky images and setting the right mapping method? (Spherical from memory, but that might not be right).


My Turbosquid Area

read 601 times
2/24/2009 6:45:18 AM (last edit: 2/24/2009 6:45:18 AM)
 
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