| Texture Map Help! (Davious and the beer bottle) |
9krausec |
So lets say I am creating a texture on a computer (low poly computer). Everything on the computer is matt black, but the cool intel core 2 sticker is all shinny and has sparkles on it. The sticker is not marked out by extra geometry so a multi material wouldn't work. How would I allow for matt black for everything but shinny and nice looking for the sticker? (masking the sticker area).
I don't even know how to word what I want to do on google so I figured I would just ask around for a tut or something.
read 310 times 9/8/2010 10:03:19 PM (last edit: 9/8/2010 10:03:19 PM)
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hiostu |
has been a long time ago since I used max or any 3d app, but aren't you looking for a specular map?
http://www.gamedev.net/community/forums/topic.asp?topic_id=482021
------------------- My Photographs @ Flickr
read 283 times 9/9/2010 8:34:27 AM (last edit: 9/9/2010 8:34:27 AM)
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markoid |
Check out Grotey's blend material tut on the member's tut page.
WEBSITE
read 277 times 9/9/2010 8:45:39 AM (last edit: 9/9/2010 8:45:39 AM)
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mrgrotey |
I really should do a better version of that tut. Also the zdpeth dof pass tut. maybe this weekend.
read 266 times 9/9/2010 9:42:11 AM (last edit: 9/9/2010 9:42:11 AM)
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markoid |
Yeh.. that's the least you could do ya slack bastard! :p
WEBSITE
read 264 times 9/9/2010 9:44:50 AM (last edit: 9/9/2010 9:44:50 AM)
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9krausec |
Alright! Thanks for all the replies. I actually know exactly what I want to do and how to do it now (took a while of putzing and some intense research (didn't really know what i was researching so thats why it took so long).
What I want to do is mask using an alpha channel and then use a composite material which will allow me to layer material on top of material.
For more control I need to set multiple UV maps with different mapping channels that match up accordingly with the materials mapping channel.
I think I got a grasp on it and do believe I would actually like to create my first tutorial on Maxforums to give back to the community a little. How do I do this? Should it be a Jing or a pdf?
Thanks for the help!
Edit: The reason this topic had Davious and the beer bottle is because we talked about doing just this over skype. FYI if any of you were wondering.
Edit Edit: Would any of you know how to do this using UV Unwrap? Is it the same concept?
read 238 times 9/9/2010 6:37:47 PM (last edit: 9/9/2010 6:40:50 PM)
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debodeebs |
grotey did you do everything on that war of the world model. looks amazing
read 226 times 9/9/2010 6:47:47 PM (last edit: 9/9/2010 6:47:47 PM)
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jareu |
yes he did and yes he is. Now bow before our god!!!

www.pixellurgymedia.com
read 224 times 9/9/2010 6:51:42 PM (last edit: 9/9/2010 6:51:42 PM)
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Davious |
Those pictures of me with the miller bottle were never published. If you have a copy be warned , I have good lawyers.
We will not discuss this again.
As far as I remember we selected the polys on the bottle that you wanted the sticker on, cloned them to a seperate object, applied a v small push modifier to it the applied the sticker material to that with a correct opacity map.
Groteys way is better.
" Difficult, yes. Impossible , no..."
read 216 times 9/9/2010 7:51:35 PM (last edit: 9/9/2010 7:51:35 PM)
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mrgrotey |
Yeah all my work. Thanks! :)
here's the WIP thread if you're interested (its quite long)
http://www.maxforums.org/threads/war_worlds_tripod_jeff_wayne_style/0001.aspx
As far as your question goes, im not really sure what you are asking...
can you be clearer.
Regarding the tutorial, I have made a members tutorial page on the left featured threads list that I will add you to if you make it. But you will have to host it yourself or put it on here as its own thread then I can link to it on the member tutorial page.
here's the page:
http://maxforums.org/grotey/membertuts.html
read 215 times 9/9/2010 7:53:23 PM (last edit: 9/9/2010 7:57:01 PM)
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Dave |
Errmm...
http://garydave.com/2010/08/adding-decals/
Yes? No?
read 210 times 9/9/2010 8:32:02 PM (last edit: 9/9/2010 8:57:36 PM)
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9krausec |
I hope you weren't serious about the whole lawyer/beer thing Davious. Couldn't tell if that was sarcasm or not (if it was "haha" if it wasn't, "Really?")
read 201 times 9/9/2010 9:00:15 PM (last edit: 9/9/2010 9:00:15 PM)
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mrgrotey |
Thats a mighty nice white square of nothingness you have on that there page dave :/
is it supposed to be a tut?
read 198 times 9/9/2010 9:21:34 PM (last edit: 9/9/2010 9:21:34 PM)
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Dave |
Errmm... uh oh, works fine on my end :S
Edit Oh shii... I know what I've done.
Double Edit I had two directories for my jings... one was hidden in a "tutorials" folder, which I wiped when I put the new site online. Whoops! In the process of re-uploading the old directory now. Good job I made a backup!
read 190 times 9/9/2010 10:13:38 PM (last edit: 9/9/2010 10:21:52 PM)
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Coxy |
You can also nestle blend maps inside of other blend maps, which is useful.
www.grantcoxmedia.wordpress.com
read 186 times 9/9/2010 10:16:44 PM (last edit: 9/9/2010 10:16:44 PM)
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