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Texture Layers
show user profile  GingerBread
Hello. I have another question, or problem.

How can I make from this -
- this? -
I want this textures in one layers.


Tell me it step-by-step please :(




Thank you :)
read 364 times
7/2/2014 10:59:46 AM (last edit: 7/2/2014 10:59:46 AM)
show user profile  herfst1
1. select an empty material slot and click on "standard" - now choose "multi-sub object."

2. drag your materials into the empty slots.

3. You'll need to assign material id's for your model to correspond to the material slots you chose for each texture. e.g. if you put a material called "main body" (for instance) in slot 1, then you have to select all the faces of your model that use that "main body" texture and set their material id to 1. It's found in one of the tabs on the right-hand menu.
read 355 times
7/2/2014 11:27:18 AM (last edit: 7/2/2014 11:27:34 AM)
show user profile  GingerBread
Okay, i got it.

Thank you so much :)
read 349 times
7/2/2014 11:34:23 AM (last edit: 7/2/2014 11:37:02 AM)
show user profile  GingerBread
But i have problem here ... I dont think so they are assigned ... How can i do it?
read 344 times
7/2/2014 11:43:11 AM (last edit: 7/2/2014 11:43:11 AM)
show user profile  debodeebs
right hand side go to modifier pull down and choose material
read 320 times
7/2/2014 1:38:56 PM (last edit: 7/2/2014 1:38:56 PM)
show user profile  herfst1
Ah, I think I know what's wrong, you can't see any materials in the viewport. Press m to open the material editor, and the 4th button from the right, just above "standard" is a checkerboard. Click it.

read 311 times
7/2/2014 4:11:57 PM (last edit: 7/2/2014 4:11:57 PM)
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