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Tank tracks
show user profile  Flamin_Squirrel

I plan to re-do the tracks on the tank I'm working on at the moment (see below). I more or less manually placed each track link last time which took me a while, so I'm wondering if someone can suggest a better way.

So far I've tried path deform, but that is no good because it messes up the shape of the tracks, and the spacing tool doesn't seem to work either (because there are two different alternating track links). I'd like to leave the possibility of animating the tracks later open too if possible.

However, ideally I'd prefer not to put the tracks in place by following a spline or anything like that, rather using the dynamic properties of max to consider the tracks as a belt and drape the tracks over the wheels to give a more realistic look. Would this even be possible? Thanks.

read 561 times
3/24/2009 4:58:08 AM (last edit: 3/24/2009 4:58:08 AM)
show user profile  mrgrotey

read 556 times
3/24/2009 5:02:16 AM (last edit: 3/24/2009 5:02:16 AM)
show user profile  zeefusion
that's some cool tools!
read 543 times
3/24/2009 5:41:35 AM (last edit: 3/24/2009 5:41:35 AM)
show user profile  Flamin_Squirrel
Fantastic, thanks!
read 521 times
3/24/2009 7:08:28 AM (last edit: 3/24/2009 7:08:28 AM)
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