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swept polygon
show user profile  laptop
I'd like to sweep a 5-sided irregular polygon but assign each swept face a different colour.

I'd like to do this without first converting the resulting solid to an editable mesh.

read 324 times
2/24/2012 5:42:14 PM (last edit: 2/24/2012 5:42:14 PM)
show user profile  IBENEZ21
Not exactly sure what you are wanting here, but couldn't you just add an edit poly modifier?


read 302 times
2/24/2012 7:30:22 PM (last edit: 2/24/2012 7:30:22 PM)
show user profile  laptop
OK, I'll try again.

I've created an object by sweeping a reference shape (a 5-sided polygon along a spline path). If I adjust either the reference polygon or the path itself, the resulting object changes form; this is good.

The object obviously has 5 sides, corresponding to each of the 5 sides of the reference polygon.

Now, I'd just like each side to be a different colour.

Can this be achieved by using Edit Poly? I can't see how.

read 293 times
2/24/2012 7:50:40 PM (last edit: 2/24/2012 7:50:40 PM)
show user profile  Nik Clark
Look up multi-sub object texture in the help file and it will tell you how to do this by assigning materials to sets of faces by assigning them a material ID and using the multi-subobject material.

read 288 times
2/24/2012 7:54:33 PM (last edit: 2/24/2012 8:16:55 PM)
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