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Straight to animation?
show user profile  S. Silard
Greetings. A friend of mine decided that he'll be a 3D Animator, and sort of asked my advice.
So I said him to get Maya, and start to learn it. He thought that he can just jump straight to animating some badass character doing something badass.
In my opinion a good animator should be a good modeler. Or at least should have a decent amount of knowledge what a polygon is. So I said him he should start right from the beginning. And by beginning I mean modeling simple stuff.

I'm not "specialized" in animation, and I'm not quiet sure if this passion of his is going to last more than one week.


Am I leading him the right way? Or I'm just breaking him, and should send him a riged stick figure character?
read 587 times
3/22/2016 2:11:45 AM (last edit: 3/22/2016 2:11:45 AM)
show user profile  Dave
If he wants to build his own characters and rigs, then yes he'll need to learn that. Otherwise, no, absolutely not. If he has no interest in modelling and just wants to animate, then more power to him.

All of the best 3d animators I've worked with have a background in 2d/traditional animation, and while they tend to know a bit about the modelling process, just through years of using 3d packages to animate, it's clear that they have no real interest in the creation of assets, they just want to bring things to life.

The animator who works for us at the moment can't even rig, I found this to be pretty weird, as I would expect an animator to just want to learn about that within time, but whatever whatever... we've got plenty of 3d generalists who can rig, and this dude's animation skills put all of ours to shame.

"I flew over Egypt once"

read 585 times
3/22/2016 2:22:04 AM (last edit: 3/22/2016 2:22:04 AM)
show user profile  3Ddeath
I do think a really good animator should know a little on modelling and rigging, however Id have to agree with Dave.

Classical animation knowledge goes a lot further, and Iv'e worked with a lot of pretty good animators in the industry that don't know a thing about modelling.

I've even seen skilled 2d animators get jobs straight into 3d with just basic Maya knowledge.

Portfolio Site
read 576 times
3/22/2016 2:27:59 AM (last edit: 3/22/2016 2:27:59 AM)
show user profile  S. Silard
Hmmm, okay, I was wrong. You guys convinced me.
read 572 times
3/22/2016 2:33:01 AM (last edit: 3/22/2016 2:33:01 AM)
show user profile  chillywilson
Tell him to sign up for this and he'll get student discount on the software.
After completing the mentor program, he'll have huge advantage in the industry.

read 528 times
3/22/2016 1:07:52 PM (last edit: 3/22/2016 1:07:52 PM)
show user profile  STRAT
they should definitely understand the process.

im in the process of trying to employ a shit hot vray render bod. if he can model or not isnt important to me. he'll naturally have an appreciation of it though.


read 520 times
3/22/2016 2:43:42 PM (last edit: 3/22/2016 2:43:42 PM)
show user profile  chillywilson
Google image search for "hot Vray bod"
I wasn't disappointed

read 517 times
3/22/2016 3:15:16 PM (last edit: 3/22/2016 3:15:16 PM)
show user profile  STRAT
where do most of you guys pick up decent talent?


read 511 times
3/22/2016 3:51:10 PM (last edit: 3/22/2016 3:51:10 PM)
show user profile  chillywilson
usually from headhunting agency or just post a job on indeed or production hub
read 496 times
3/22/2016 6:11:40 PM (last edit: 3/22/2016 6:11:40 PM)
show user profile  3Ddeath
From what I see around here, good place for finding talent is either indeed or linkedin.

With linked in you already need a network going, which is a good idea to start doing, than you can keep an eye on people and when they are available for work, plus u can see their progress, ect.
I got hired for a short contract once from a studio stalking me on linkedin ;)

Portfolio Site
read 494 times
3/22/2016 6:25:37 PM (last edit: 3/22/2016 6:25:37 PM)
show user profile  STRAT
i find indeed to Americana and convoluted, and linked in too expensive :P

but, as chilly mentioned. following and head hunting never hurts :)


read 490 times
3/22/2016 6:31:15 PM (last edit: 3/22/2016 6:31:52 PM)
show user profile  LionDebt
I prowl university campuses looking for aspiring young undergraduates who have yet to get their hearts and dreams broken upon the harsh reality of working in this industry. Also, titties.
read 479 times
3/22/2016 7:26:33 PM (last edit: 3/22/2016 7:26:48 PM)
show user profile  chillywilson

Forgot about that one
read 475 times
3/22/2016 7:27:55 PM (last edit: 3/22/2016 7:27:55 PM)
show user profile  STRAT
I know liondept speaketh the truth


read 459 times
3/23/2016 12:21:12 AM (last edit: 3/23/2016 12:21:12 AM)
show user profile  herfst1
Recruit from Indonesia. They got a shit-load of under 25 year olds in that country, a lot of 3d artists, and they're good.

read 445 times
3/23/2016 2:18:42 AM (last edit: 3/23/2016 2:24:31 AM)
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