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spline wrapping
show user profile  Lukel
Howdy,
Ive got a problem ive avoided bringing online here for a while but keep needing to do it and still cant work out how to do it.
Ive got a circle spline that ive lofted along a helix path. I now need to wrap another helix spline around the lofted helix. So it would look something like a braded line
Ive tried using the project spline max script from the CNC toolkit ofhttp://www.rainnea.com/cnc_t_splines.htm
but that cant seem to do it.
Is this one of those very simple things im just failing to see?

Thanks.

read 748 times
4/6/2008 8:17:42 PM (last edit: 4/6/2008 8:17:42 PM)
show user profile  Joey Parker Jr.
is this what you want to do? i used a wsm path deform modifier

cloned and changed percentage

edit
 photo 2012-sig_small3_zpsbd114b69.png

read 716 times
4/6/2008 10:13:44 PM (last edit: 4/6/2008 11:31:19 PM)
show user profile  Lukel
Thanks Joey,
Exactly what im after yes. Thanks alot.
Any ideas on why i might be getting these problems with my path deform object? (blue object)
its just a lofted circle.
Thanks again.
Lukle.

read 666 times
4/7/2008 1:05:47 AM (last edit: 4/7/2008 1:05:47 AM)
show user profile  Joey Parker Jr.
I used a helix with lots of turns, made renderable and converted to an editable mesh
then did some stretching in the wsm path deform mod
 photo 2012-sig_small3_zpsbd114b69.png

read 643 times
4/7/2008 9:30:34 AM (last edit: 4/7/2008 9:30:34 AM)
show user profile  Lukel
Thanks Joey,
Will give that a burl.
read 613 times
4/7/2008 4:53:23 PM (last edit: 4/7/2008 4:53:23 PM)
show user profile  Lukel
Problem continues. Whatever Im doing I still get these problems in the blue spline at the connection of one segment of the spline and the next. If i Just do a straight helix spline and make it renderable there is no problem. Just when I then add path deform to follow the grey helix.
Any thoughts out there.
Thanks.
Lukle.

read 562 times
4/10/2008 2:00:23 AM (last edit: 4/10/2008 2:00:23 AM)
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