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Specular highlights not showing up in viewport
show user profile  9krausec
So I switched my Nitrous Direct 3d 11 driver to 9 and some of the legacy options with no luck. I made sure the viewport lighting options and material display options were toggled to realistic (tried shaded too) with no luck.

The highlights of a very glossy material aren't showing up in the viewport like they used to. Well, they show up for a second at the start of 3ds max, then everything reverts to a very mat material.

Any ideas? I checked my video card drivers to make sure they are up to date.

3ds 2014.




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7/7/2013 11:23:59 PM (last edit: 7/7/2013 11:23:59 PM)
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