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something that i tried to figured out long time
i made with floor generator wood floor and i have this texture..
how can i uvw map this texture like the example in the picture in the bottom that all the strips will fit by element or something like evermotion parquet ?
i cant find any way to make same as the uvw map that shown in the second pic..
thank for the helpers!!
read 429 times
6/29/2015 5:57:29 AM (last edit: 6/29/2015 5:57:29 AM)
read 427 times
6/29/2015 5:59:02 AM (last edit: 6/29/2015 5:59:02 AM)
If you are using the floor generator script, the best solution would be to cut the bitmap into individual panels and then use the multitexture plugin to randomly assign the individual planks.
read 398 times
6/29/2015 1:38:01 PM (last edit: 6/29/2015 1:38:01 PM)
I'd make a displacement map. Pretty easy in this case, just draw black lines between the slots and leave the rest 50% grey.
read 387 times
6/29/2015 2:03:01 PM (last edit: 6/29/2015 2:03:01 PM)
thanks guys i know this way ..
but there got to be any way to give a edible poly uvw map by elements no?
read 359 times
6/29/2015 5:04:45 PM (last edit: 6/29/2015 5:04:45 PM)
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