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something that i tried to figured out long time
show user profile  yossioren113
hello all
i made with floor generator wood floor and i have this texture..
how can i uvw map this texture like the example in the picture in the bottom that all the strips will fit by element or something like evermotion parquet ?
i cant find any way to make same as the uvw map that shown in the second pic..
thank for the helpers!!

Image and video hosting by TinyPic
read 505 times
6/29/2015 5:57:29 AM (last edit: 6/29/2015 5:57:29 AM)
show user profile  yossioren113
Image and video hosting by TinyPic
read 503 times
6/29/2015 5:59:02 AM (last edit: 6/29/2015 5:59:02 AM)
show user profile  mike_renouf
If you are using the floor generator script, the best solution would be to cut the bitmap into individual panels and then use the multitexture plugin to randomly assign the individual planks.

read 474 times
6/29/2015 1:38:01 PM (last edit: 6/29/2015 1:38:01 PM)
show user profile  herfst1
I'd make a displacement map. Pretty easy in this case, just draw black lines between the slots and leave the rest 50% grey.
read 463 times
6/29/2015 2:03:01 PM (last edit: 6/29/2015 2:03:01 PM)
show user profile  yossioren113
thanks guys i know this way ..
but there got to be any way to give a edible poly uvw map by elements no?
read 435 times
6/29/2015 5:04:45 PM (last edit: 6/29/2015 5:04:45 PM)
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