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Some parts aren't moving.
show user profile  Tuah
I'm rather new to 3DS Max, and I'm having a problem. I've rigged my entire model with a biped, and weighted everything using the weight table (all 1.0's). I tried moving it around, but for some reason only the vertexes that are rigged to the head move. The head moves perfectly, but it seems that none of the other parts move like they should.

I've double-checked my weighting, and it's spot-on, just not moving.

Does anyone have any advice?
read 468 times
1/9/2009 11:08:42 AM (last edit: 1/9/2009 11:08:42 AM)
show user profile  Dave
Are you sure you didn't weight everything to the head bone?

"I flew over Egypt once"

read 467 times
1/9/2009 11:10:08 AM (last edit: 1/9/2009 11:10:08 AM)
show user profile  Tuah
I'm sure. When I move the head, the head moves correctly but nothing else does.

Even when I move the entire biped, the head mesh comes off and moves with the biped, but the rest of the body stays there. It's acting as though there were no weights on the body at all, though I've made sure there are.
read 458 times
1/9/2009 11:22:25 AM (last edit: 1/9/2009 12:04:57 PM)
show user profile  BishBashRoss2
*sings* The head bones connected to the, face bone.

read 445 times
1/9/2009 11:34:43 AM (last edit: 1/9/2009 11:34:43 AM)
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