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Solidworks - Max
show user profile  Shelty1
Hi Everyone.

Like many of you im sure i use Solidworks for my modeling and 3dsmax for rendering. My problem lies in assigning materials to my imported models.

Up till now i have gone through the laborious process in solidworks of slicing anything that needs to be another material into a seperate part so that when its imported its easy to select and assign materials to.

I was wondering if it was possible to assign multiple materials to single imported bodies/surfaces? Or perhaps divide up a surface from within max?

E.g. i make a model of a tea cup in SW all as one part then import it into max. I want the internal surface of the tea cup to be white but the outside to be blue. Is it possible to do this from within max?

Im very much a max novice as you might expect, only really using it for rendering so it might be something really basic im missing.

Any advice would be much appreciated.

Ed

read 653 times
2/4/2009 9:10:01 AM (last edit: 2/4/2009 9:10:01 AM)
show user profile  mrgrotey
Convert the model to an editable poly (right click-->convert to-->editable poly, then...







read 645 times
2/4/2009 9:34:31 AM (last edit: 2/4/2009 9:34:31 AM)
show user profile  Shelty1
Perfect, exactly what i needed.

Thank you very much!
read 610 times
2/4/2009 3:12:17 PM (last edit: 2/4/2009 3:12:17 PM)
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