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soil rock cutaway
Joey Parker Jr.
I need to do a cutaway showing relief soil and rock.
I was thinking of sculpting it in zbrush. I know I could do it with displacement map but wondered if anyone had any other ideas or any zbrush procedure advice.
Here's an example of what I want to create. Just the below ground part.
read 539 times
9/17/2014 7:41:32 PM (last edit: 9/17/2014 7:41:32 PM)
I think you need to start.
Zbrush the main form. Try to bake some displacement map and export it all to max.
After that things will be more clear.
read 524 times
9/17/2014 9:42:22 PM (last edit: 9/17/2014 9:43:19 PM)
displacement in MAX (ideally vray)....
What am I missing.....this doesn't seem too complex at all.
Are you flying in super close to it?
read 512 times
9/17/2014 9:56:56 PM (last edit: 9/17/2014 9:56:56 PM)
Joey Parker Jr.
khamski - Thanks. I don't use zbrush but want to start and thought this would be a good project to start with. So I agree, I need to start :)
Dr Jim - I have to make very specific types of rock layers in very specific patterns and I don't have a bitmap image to go by so my thinking was to create it in zbrush. I guess I could try and "paint" it in photoshop and use that for my displacement. I will be panning around the still scene in AE and moving kinda close. It more that I want control over the texture in a very specific way.
read 504 times
9/17/2014 10:22:52 PM (last edit: 9/17/2014 10:22:52 PM)
Yes....JPJ....I see the issue now.....hmmmm....
That is a tough one isnt it.....
read 498 times
9/17/2014 11:20:51 PM (last edit: 9/17/2014 11:20:51 PM)
Keep this one updated. Cool project. :)
read 496 times
9/18/2014 12:01:12 AM (last edit: 9/18/2014 12:01:12 AM)
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