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So long Autodesk, and thanks for all the fish
show user profile  Nik Clark
Well, the day has finally come.

I've had a 3DS/Max license since about 1994 (3DSr4). I've had nearly every release except for Max 1.0 as I didn't have Windows NT. Going further back, I used to fiddle with the Atari-ST 3D program Tom Hudson made, the name of which escapes me. I've loved 3DS and I've hated it for more than two decades, but it's been part of my life. Our time together has ended. The company I was working for had kindly been buying me a license for at home for the last 15 years, so I haven't actually paid for it for a very long time. Today my last ever Max license expired. It feels odd, but kind of ok.

To be honest, I've been cheating on Max for the last year with a sexier and strangely foreign package, so my 3D hobby can continue, but I'll miss the old girl. You knew when she'd crash. You knew things were going to be tough and installs insanely long, but she was comfortable and familiar, like a fat girl that is a regular and easy lay.

Anyway, from here on in, my knowledge will start to become less relevant than it already is. I'll still be here, but unless it's "my arrows have disappeared and I can't move the object", I won't be of much practical use.

Here's an image comparing my first ever 3D attempt on an Atari-ST, and one I made just now. I think it shows just how much progress I've made in 30 years. As you can see, my imagination and skills are almost unrecognisable now, and I am a fully fledged CGVFX wizard.

Well, that's all. So long, and thanks for the fish.

Click here to send me an emailClick here to visit my websiteClick here to visit my photo gallery on Flickr

read 663 times
6/2/2016 11:37:39 PM (last edit: 6/2/2016 11:39:49 PM)
show user profile  herfst1
Good lil post.

But seriously, why would someone (besides a full-time freelancer) buy a license?

As Garp would say, ze oueb provides.
read 653 times
6/2/2016 11:56:07 PM (last edit: 6/2/2016 11:56:07 PM)
show user profile  3Ddeath
Agreed Herfst1! Their pricing model just doesn't include part time freelancers or indie work at all, its kinda why blender is taking up a bit of the slack in those areas and opens up the market for other applications to strive.

I like zbrush and substance painter for that, its actually affordable! zbrush is free updates and substance only chargers more if you make 100k+ a year.

FU Autodesk and your greed ;) but keep making awesome products!

Portfolio Site
read 631 times
6/3/2016 1:30:35 AM (last edit: 6/3/2016 1:30:35 AM)
show user profile  Garp
That lens flare is a beauty. Those 30 years have paid off :)

Are you retiring?

read 609 times
6/3/2016 3:57:20 AM (last edit: 6/3/2016 3:57:20 AM)
show user profile  FX
Sad day Nik, if they brought back perpetual wouldya get one ?

read 583 times
6/3/2016 8:50:20 AM (last edit: 6/3/2016 8:50:20 AM)
show user profile  mike_renouf
"Anyway, from here on in, my knowledge will start to become less relevant than it already is"

I doubt it. The program hasn't changed enough in the last 10 years or so to make any of your knowledge outdated. Just don't phrase any of your tips with reference to the icons for certain functions, and you'll be fine.

read 570 times
6/3/2016 9:56:15 AM (last edit: 6/3/2016 9:56:15 AM)
show user profile  TiMoN

These new licensing schemes are complete bull. Both from AD and Adobe.. They might as well just put Greed somewhere in the bloody title.
The old upgrade license was a good thing IMO, you paid annually for the right to upgrade when available, and if you ddn't, your software, that you paid a lot of money for, just stayed where it was. It didn't suddenly stop working...

I'll admit, that I haven't used Max for anything serious, since 2007, where I stopped working in the GFX buisiness.
I have been messing with Blender a bit, and it seems like a logical switch from Max,, but goddammit if I can get my head around the UI... The functions are all there, but I just cant find them.

How many people, on this forum, are actually still using 3D Max these days ?

Terribly boring signature.
read 566 times
6/3/2016 10:19:12 AM (last edit: 6/3/2016 2:37:17 PM)
show user profile  mike_renouf
Using Max 2015, perpetual license plus vray 3. Won't be upgrading. It does everything I'll need for interior visuals.

read 553 times
6/3/2016 11:22:37 AM (last edit: 6/3/2016 11:22:37 AM)
show user profile  joelr

This feels like a ferwell party.. Sad day to us all. Now that you are going away... :-)


read 539 times
6/3/2016 1:58:45 PM (last edit: 6/3/2016 1:58:45 PM)
show user profile  S. Silard
I still use 3DS Max 2013, but I try to force myself into Maya.

Congrats, you found my signature.

read 535 times
6/3/2016 2:14:25 PM (last edit: 6/3/2016 2:14:25 PM)
show user profile  LionDebt
How come you got fish? All I get is stress, run-time errors and missing windows due to dual screening like a boss.

What's your primary package these days?

I've played around with Modo and C4D but still favor the good old 3D Studio Bullshit - it is indeed like the reliable, slightly chubby girl who always puts out. Still haven't managed to wrap my brainbox around the Blender UI-clusterfuck, but it's looking more and more promising with each release.

read 512 times
6/3/2016 6:22:33 PM (last edit: 6/3/2016 6:22:44 PM)
show user profile  chillywilson
Unless a year subscription is written into a contract for a client I won't pay.
I'm happy with my max 2010, the upgrades never seemed to justify the cost.
read 482 times
6/3/2016 9:56:56 PM (last edit: 6/3/2016 9:56:56 PM)
show user profile  Cloak
I purchased 2015 last year and it was a painful decision, but once I heard they were killing the perpetual license and going to a sub-only model I was glad I did.

It's a damned shame to see AD going this way. Nik, what have you moved onto?

read 426 times
6/6/2016 7:37:06 AM (last edit: 6/6/2016 7:37:06 AM)
show user profile  HANZZ
Hahahah, was wracking my brain...."where'd I hear that quote from?".....
The Hitchhiker's Guide To the Galaxy.

 photo MorgothArisenSig_zpsup4yjp7o.jpg

read 422 times
6/6/2016 7:56:49 AM (last edit: 6/6/2016 7:56:49 AM)
show user profile  khamski
This post reminded me UFC McGregor's ".. Bye.. Thanx for the cheese".

I agree that there is not much change made since early versions.
They planned some serious development.
That "Excalibur" thing or something like that.
But then i guess there was no need for that.
"Cheese" is coming anyway. Why bother...

read 402 times
6/6/2016 10:21:04 AM (last edit: 6/6/2016 10:22:07 AM)
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