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simple motion for a simple animator
Having some trouble with, what should be a simple animation. I have some CAD that needs to operate in a particular way.
B needs to remain static and control the orange section to move up and down whilst the movement causes A to move along rails. When I use constraints with B as the initial controller I can't get A to stay locked to an axis. I can't link from the other direction as later in the animation B moves away and takes A with it.
Hope that makes sense. Can anyone help
read 338 times
5/14/2015 10:06:17 PM (last edit: 5/14/2015 10:06:17 PM)
When B's rotation is at its max clockwise, the blue part is vertical.
If then B rotates counterclockwise, which way A is supposed to go?
A can easily control B but I don't see how it would work the other way.
> I can't link from the other direction as later in the animation B moves away and takes A with it.
You could have A linked to some helper in B's location.
read 335 times
5/14/2015 10:18:32 PM (last edit: 5/14/2015 10:21:04 PM)
Place Helpers or Dummys on the rotation-axes for the moveable parts and uncheck the desired Axis
in the Hierarchy --> Link Info --> inherit Movement, this will make them stay in place.
Linking alone won´t work maybe, better try Parameter-Wiring, because of the translation of a Rotation to a linear Movement.
Edit: A Look-at-Constraint could also be helpful, because of the Upnode-Function,
have a look @ https://www.youtube.com/watch?v=614LXni9K0w
read 310 times
5/15/2015 2:10:56 AM (last edit: 5/15/2015 2:28:20 AM)
Cheers guys. Got it working. well an acceptable compromise anyway.
read 284 times
5/15/2015 10:44:16 AM (last edit: 5/15/2015 10:44:16 AM)
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